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o3de/Gems/PythonAssetBuilder/Code/Source/PythonBuilderWorker.h

55 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AssetBuilderSDK/AssetBuilderSDK.h>
#include <AssetBuilderSDK/AssetBuilderBusses.h>
#include <EditorPythonBindings/EditorPythonBindingsBus.h>
#include <PythonAssetBuilder/PythonAssetBuilderBus.h>
namespace PythonAssetBuilder
{
//! A delegate asset build worker for Python scripts
class PythonBuilderWorker
: public AssetBuilderSDK::AssetBuilderCommandBus::Handler
, public AssetBuilderSDK::JobCommandBus::Handler
{
public:
AZ_TYPE_INFO(PythonBuilderWorker, "{F27E64FB-A7FF-47F2-80DB-7E1371B014DD}");
AZ_CLASS_ALLOCATOR(PythonBuilderWorker, AZ::SystemAllocator, 0);
PythonBuilderWorker() = default;
virtual ~PythonBuilderWorker() = default;
static void Reflect(AZ::ReflectContext* context);
//! Configure the Python builder using an asset builder description; should only be done once
bool ConfigureBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& assetBuilderDesc);
protected:
//! AssetBuilder callback functions
void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
//! AssetBuilderSDK::AssetBuilderCommandBus interface
void ShutDown() override;
//! AssetBuilderSDK::JobCommandBus interface
void Cancel() override;
private:
AZ::Uuid m_busId = AZ::Uuid::CreateNull();
bool m_isShuttingDown = false;
AZStd::shared_ptr<AssetBuilderSDK::AssetBuilderDesc> m_assetBuilderDesc;
};
}