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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Document/ShaderManagementConsoleDocu...

87 lines
3.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/Document/ShaderManagementConsoleDocumentRequestBus.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentSystemRequestBus.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <Document/ShaderManagementConsoleDocument.h>
#include <Document/ShaderManagementConsoleDocumentSystemComponent.h>
namespace ShaderManagementConsole
{
void ShaderManagementConsoleDocumentSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<ShaderManagementConsoleDocumentSystemComponent, AZ::Component>()
->Version(0);
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<ShaderManagementConsoleDocumentSystemComponent>("ShaderManagementConsoleDocumentSystemComponent", "Manages documents")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ShaderManagementConsoleDocumentRequestBus>("ShaderManagementConsoleDocumentRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Editor")
->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole")
->Event("GetShaderOptionCount", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionCount)
->Event("GetShaderOptionDescriptor", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionDescriptor)
->Event("GetShaderVariantCount", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantCount)
->Event("GetShaderVariantInfo", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantInfo)
;
}
}
void ShaderManagementConsoleDocumentSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC_CE("AtomToolsDocumentSystemService"));
required.push_back(AZ_CRC_CE("AssetProcessorToolsConnection"));
required.push_back(AZ_CRC_CE("AssetDatabaseService"));
required.push_back(AZ_CRC_CE("PropertyManagerService"));
required.push_back(AZ_CRC_CE("RPISystem"));
}
void ShaderManagementConsoleDocumentSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("ShaderManagementConsoleDocumentSystemService"));
}
void ShaderManagementConsoleDocumentSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("ShaderManagementConsoleDocumentSystemService"));
}
void ShaderManagementConsoleDocumentSystemComponent::Init()
{
}
void ShaderManagementConsoleDocumentSystemComponent::Activate()
{
AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Broadcast(
&AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Handler::RegisterDocumentType,
[]()
{
return aznew ShaderManagementConsoleDocument();
});
}
void ShaderManagementConsoleDocumentSystemComponent::Deactivate()
{
}
}