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38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/Feature/Utils/FrameCaptureBus.h>
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#include <AzCore/Component/TickBus.h>
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#include <PreviewRenderer/PreviewRendererState.h>
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namespace AtomToolsFramework
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{
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//! PreviewRendererCaptureState renders a thumbnail to a pixmap and notifies MaterialOrModelThumbnail once finished
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class PreviewRendererCaptureState final
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: public PreviewRendererState
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, public AZ::TickBus::Handler
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, public AZ::Render::FrameCaptureNotificationBus::Handler
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{
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public:
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PreviewRendererCaptureState(PreviewRenderer* renderer);
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~PreviewRendererCaptureState();
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private:
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//! AZ::TickBus::Handler interface overrides...
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void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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//! AZ::Render::FrameCaptureNotificationBus::Handler overrides...
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void OnCaptureFinished(AZ::Render::FrameCaptureResult result, const AZStd::string& info) override;
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//! This is necessary to suspend capture to allow a frame for Material and Mesh components to assign materials
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int m_ticksToCapture = 1;
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};
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} // namespace AtomToolsFramework
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