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o3de/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Communication/LocalSocket.cpp

83 lines
2.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AtomToolsFramework/Communication/LocalSocket.h>
#include <AzCore/Debug/Trace.h>
#include <QByteArray>
#include <QString>
namespace AtomToolsFramework
{
LocalSocket::LocalSocket()
{
}
LocalSocket::~LocalSocket()
{
Disconnect();
}
bool LocalSocket::Connect(const QString& serverName)
{
Disconnect();
m_serverName = serverName;
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connecting to: %s\n", m_serverName.toUtf8().constData());
m_socket.connectToServer(m_serverName);
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Waiting for connection to: %s\n", m_serverName.toUtf8().constData());
if (m_socket.waitForConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connected to: %s\n", m_serverName.toUtf8().constData());
return true;
}
}
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Connecting failed: %s\n", m_serverName.toUtf8().constData());
Disconnect();
return false;
}
void LocalSocket::Disconnect()
{
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Disconnecting from: %s\n", m_serverName.toUtf8().constData());
m_socket.disconnectFromServer();
m_socket.waitForDisconnected();
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Closing socket\n");
m_socket.close();
}
}
bool LocalSocket::IsConnected() const
{
return m_socket.isOpen();
}
bool LocalSocket::Send(const QByteArray& buffer)
{
if (IsConnected())
{
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Sending data to: %s\n", m_serverName.toUtf8().constData());
m_socket.write(buffer);
AZ_TracePrintf("AtomToolsFramework::LocalSocket", "Waiting for write to: %s\n", m_serverName.toUtf8().constData());
m_socket.waitForBytesWritten();
return true;
}
return false;
}
} // namespace AtomToolsFramework
#include <AtomToolsFramework/Communication/moc_LocalSocket.cpp>