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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <ImGuiBus.h>
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namespace AssetMemoryAnalyzer
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{
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namespace Data
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{
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struct AllocationPoint;
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struct AssetInfo;
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struct Summary;
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}
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class AssetMemoryAnalyzerSystemComponent;
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// This class provides debug UI for the gem using ImGUI.
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class DebugImGUI
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: public ImGui::ImGuiUpdateListenerBus::Handler
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{
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public:
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AZ_TYPE_INFO(AssetMemoryAnalyzer::DebugImGUI, "{D121DA34-EF16-46C2-AFC4-A1EE69DA0851}");
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AZ_CLASS_ALLOCATOR(DebugImGUI, AZ::OSAllocator, 0);
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DebugImGUI();
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~DebugImGUI();
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void Init(AssetMemoryAnalyzerSystemComponent* owner);
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// ImGuiUpdateListenerBus
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void OnImGuiUpdate() override;
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private:
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void OutputLine(const char* text, const Data::Summary& heapSummary, const Data::Summary& vramSummary);
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void OutputField(const Data::Summary& summary);
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AssetMemoryAnalyzerSystemComponent* m_owner;
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bool (*m_childAssetSortFn)(const Data::AssetInfo* lhs, const Data::AssetInfo* rhs) = nullptr;
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AZStd::vector<const Data::AssetInfo*, AZ::OSStdAllocator> m_childAssetSorter;
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bool (*m_allocationPointSortFn)(const Data::AllocationPoint* lhs, const Data::AllocationPoint* rhs) = nullptr;
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AZStd::vector<const Data::AllocationPoint*, AZ::OSStdAllocator> m_allocationPointSorter;
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bool m_enabled = false;
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};
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}
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