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o3de/Code/Editor/Objects/SubObjSelection.cpp

63 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "SubObjSelection.h"
SSubObjSelOptions g_SubObjSelOptions;
/*
//////////////////////////////////////////////////////////////////////////
bool CSubObjSelContext::IsEmpty() const
{
if (GetCount() == 0)
return false;
for (int i = 0; i < GetCount(); i++)
{
CSubObjectSelection *pSel = GetSelection(i);
if (!pSel->IsEmpty())
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CSubObjSelContext::ModifySelection( SSubObjSelectionModifyContext &modCtx )
{
for (int n = 0; n < GetCount(); n++)
{
CSubObjectSelection *pSel = GetSelection(n);
if (pSel->IsEmpty())
continue;
modCtx.pSubObjSelection = pSel;
pSel->pGeometry->SubObjSelectionModify( modCtx );
}
if (modCtx.type == SO_MODIFY_MOVE)
{
OnSelectionChange();
}
}
//////////////////////////////////////////////////////////////////////////
void CSubObjSelContext::AcceptModifySelection()
{
for (int n = 0; n < GetCount(); n++)
{
CSubObjectSelection *pSel = GetSelection(n);
if (pSel->IsEmpty())
continue;
if (pSel->pGeometry)
pSel->pGeometry->Update();
}
}
*/