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o3de/Code/Editor/Objects/LineGizmo.cpp

256 lines
7.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "LineGizmo.h"
// Editor
#include "Include/IObjectManager.h"
#include "DisplayContext.h"
#include "DisplaySettings.h"
#include "Objects/EntityObject.h"
#include "GizmoManager.h"
//////////////////////////////////////////////////////////////////////////
CLineGizmo::CLineGizmo()
{
m_color[0] = ColorF(0, 1, 1, 1);
m_color[1] = ColorF(0, 1, 1, 1);
}
//////////////////////////////////////////////////////////////////////////
CLineGizmo::~CLineGizmo()
{
if (m_object[0])
{
m_object[0]->RemoveEventListener(this);
}
if (m_object[1])
{
m_object[1]->RemoveEventListener(this);
}
m_object[0] = nullptr;
m_object[1] = nullptr;
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::SetObjects(CBaseObject* pObject1, CBaseObject* pObject2, const QString& boneName)
{
assert(pObject1);
assert(pObject2);
m_object[0] = pObject1;
m_object[1] = pObject2;
m_boneName = boneName;
m_object[0]->AddEventListener(this);
m_object[1]->AddEventListener(this);
CalcBounds();
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::OnObjectEvent([[maybe_unused]] CBaseObject* object, int event)
{
if (event == CBaseObject::ON_TRANSFORM)
{
// One of objects transformed, recalc gizmo bounds.
CalcBounds();
return;
}
if (event == CBaseObject::ON_DELETE)
{
// This gizmo must be deleted as well if one of the objects is deleted.
GetIEditor()->GetObjectManager()->GetGizmoManager()->RemoveGizmo(this);
return;
}
if (event == CBaseObject::ON_VISIBILITY)
{
// Check visibility of gizmo.
bool bVisible = !m_object[0]->CheckFlags(OBJFLAG_INVISIBLE) && !m_object[1]->CheckFlags(OBJFLAG_INVISIBLE);
if (bVisible)
{
SetFlags(GetFlags() & (~EGIZMO_HIDDEN));
}
else
{
SetFlags(GetFlags() | EGIZMO_HIDDEN);
}
return;
}
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::Display(DisplayContext& dc)
{
if (dc.flags & DISPLAY_LINKS)
{
dc.DrawLine(m_point[0], m_point[1], m_color[0], m_color[1]);
//if (!(dc.flags & DISPLAY_HIDENAMES))
{
Vec3 pos = 0.5f * (m_point[0] + m_point[1]);
//dc.renderer->DrawLabelEx( p3+Vec3(0,0,0.3f),1.2f,col,true,true,m_name );
float camDist = dc.camera->GetPosition().GetDistance(pos);
float maxDist = dc.settings->GetLabelsDistance();
if (camDist < dc.settings->GetLabelsDistance())
{
float range = maxDist / 2.0f;
float col[4] = { m_color[0].r, m_color[0].g, m_color[0].b, m_color[0].a };
if (camDist > range)
{
col[3] = col[3] * (1.0f - (camDist - range) / range);
}
dc.SetColor(col[0], col[1], col[2], col[3]);
dc.DrawTextLabel(pos + Vec3(0, 0, 0.2f), 1.2f, m_name.toUtf8().data());
}
}
}
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::CalcBounds()
{
m_bbox.Reset();
for (int i = 0; i < 2; i++)
{
bool IsObjectLight = false;
if (qobject_cast<CEntityObject*>(m_object[i]))
{
CEntityObject* entityobject = static_cast<CEntityObject*>(m_object[i].get());
if (entityobject->IsLight())
{
m_point[i] = entityobject->GetWorldPos();
IsObjectLight = true;
}
}
if (IsObjectLight == false)
{
AABB box;
m_object[i]->GetBoundBox(box);
m_point[i] = 0.5f * Vec3(box.max + box.min);
}
m_bbox.Add(m_point[i]);
}
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::GetWorldBounds(AABB& bbox)
{
bbox = m_bbox;
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::SetColor(const Vec3& color1, const Vec3& color2, float alpha1, float alpha2)
{
m_color[0] = ColorF(color1.x, color1.y, color1.z, alpha1);
m_color[1] = ColorF(color2.x, color2.y, color2.z, alpha2);
}
//////////////////////////////////////////////////////////////////////////
void CLineGizmo::SetName(const char* sName)
{
m_name = sName;
}
//////////////////////////////////////////////////////////////////////////
bool CLineGizmo::HitTest([[maybe_unused]] HitContext& hc)
{
return false;
/*
if (hc.distanceTollerance != 0)
return 0;
Vec3 org = m_object->GetWorldPos();
float fScreenScale = hc.view->GetScreenScaleFactor(org);
float size = gSettings.gizmo.axisGizmoSize * fScreenScale;
Vec3 x(size,0,0);
Vec3 y(0,size,0);
Vec3 z(0,0,size);
float hitDist = 0.01f * fScreenScale;
//////////////////////////////////////////////////////////////////////////
// Calculate ray in local space of axis.
//////////////////////////////////////////////////////////////////////////
Matrix34 tm;
RefCoordSys refCoordSys = GetIEditor()->GetReferenceCoordSys();
if (refCoordSys == COORDS_LOCAL)
{
tm = m_object->GetWorldTM();
tm.NoScale();
}
else
{
tm.SetIdentity();
tm.SetTranslation( m_object->GetWorldPos() );
}
tm.Invert44();
Vec3 raySrc = tm.TransformPoint( hc.raySrc );
//CHANGED_BY_IVO
//Vec3 rayDir = tm.TransformVector( hc.rayDir );
Vec3 rayDir = GetTransposed44(tm) * ( hc.rayDir );
//////////////////////////////////////////////////////////////////////////
Vec3 pnt;
BBox box;
box.min = - Vec3(hitDist*2,hitDist*2,hitDist*2);
box.max = Vec3(size+hitDist*2,size+hitDist*2,size+hitDist*2);
if (!box.IsIntersectRay( raySrc,rayDir,pnt ))
{
m_highlightAxis = 0;
return false;
}
float axisdist[10];
Vec3 np[10];
Vec3 rayTrg = raySrc + rayDir*10000.0f;
size *= 0.3f;
Vec3 p1(size,size,0);
Vec3 p2(size,0,size);
Vec3 p3(0,size,size);
axisdist[AXIS_X] = RayToLineDistance( raySrc,rayTrg,Vec3(0,0,0),x,np[AXIS_X] );
axisdist[AXIS_Y] = RayToLineDistance( raySrc,rayTrg,Vec3(0,0,0),y,np[AXIS_Y] );
axisdist[AXIS_Z] = RayToLineDistance( raySrc,rayTrg,Vec3(0,0,0),z,np[AXIS_Z] );
axisdist[AXIS_XY] = RayToLineDistance( raySrc,rayTrg,p1,p1-x*0.3f,np[AXIS_XY] );
axisdist[AXIS_XZ] = RayToLineDistance( raySrc,rayTrg,p2,p2-x*0.3f,np[AXIS_XZ] );
axisdist[AXIS_YZ] = RayToLineDistance( raySrc,rayTrg,p3,p3-y*0.3f,np[AXIS_YZ] );
float mindist = hitDist;
int axis = 0;
for (int i = AXIS_X; i <= AXIS_XZ; i++)
{
if (axisdist[i] < mindist)
{
mindist = axisdist[i];
axis = i;
}
}
if (axis != 0)
{
hc.axis = axis;
hc.object = m_object;
hc.dist = GetDistance(raySrc,np[axis]);
}
m_highlightAxis = axis;
return axis != 0;
*/
}