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79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
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#define CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include "ReflectedVar.h"
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#include <QWidget>
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#include <QPointer>
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#endif
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class QToolButton;
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class QLabel;
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class QHBoxLayout;
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class AnimationPropertyCtrl
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: public QWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(AnimationPropertyCtrl, AZ::SystemAllocator, 0);
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AnimationPropertyCtrl(QWidget* pParent = nullptr);
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virtual ~AnimationPropertyCtrl();
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CReflectedVarAnimation value() const;
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QWidget* GetFirstInTabOrder();
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QWidget* GetLastInTabOrder();
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void UpdateTabOrder();
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signals:
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void ValueChanged(CReflectedVarAnimation value);
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public slots:
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void SetValue(const CReflectedVarAnimation& animation);
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protected slots:
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void OnApplyClicked();
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private:
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QToolButton* m_pApplyButton;
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QLabel* m_animationLabel;
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CReflectedVarAnimation m_animation;
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};
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class AnimationPropertyWidgetHandler
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: QObject
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, public AzToolsFramework::PropertyHandler < CReflectedVarAnimation, AnimationPropertyCtrl >
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{
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public:
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AZ_CLASS_ALLOCATOR(AnimationPropertyWidgetHandler, AZ::SystemAllocator, 0);
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virtual AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Animation", 0x8d5284dc); }
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virtual bool IsDefaultHandler() const override { return true; }
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virtual QWidget* GetFirstInTabOrder(AnimationPropertyCtrl* widget) override { return widget->GetFirstInTabOrder(); }
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virtual QWidget* GetLastInTabOrder(AnimationPropertyCtrl* widget) override { return widget->GetLastInTabOrder(); }
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virtual void UpdateWidgetInternalTabbing(AnimationPropertyCtrl* widget) override { widget->UpdateTabOrder(); }
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virtual QWidget* CreateGUI(QWidget* pParent) override;
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virtual void ConsumeAttribute(AnimationPropertyCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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virtual void WriteGUIValuesIntoProperty(size_t index, AnimationPropertyCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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virtual bool ReadValuesIntoGUI(size_t index, AnimationPropertyCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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};
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#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYANIMATIONCTRL_H
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