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o3de/AutomatedTesting
Allen Jackson c73417a9c1
{lyn7352} adding more logging to mock asset builder test (#5591)
* {lyn7352} adding more logging to mock asset builder test

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* put the guts of the test case into an event callback


Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
4 years ago
..
Animations Cleaning motion asset infos (#2197) 4 years ago
Assets Fixed casing of all .fbx.assetinfo files to match their .fbx (#5490) 4 years ago
Config Hair - Adding the Hair Gem to the automated testing (#4498) 4 years ago
Editor/Scripts {lyn7251} Add material component example in Python (#4724) 4 years ago
Fonts Integrating latest 47acbe8 5 years ago
Gem {lyn7352} adding more logging to mock asset builder test (#5591) 4 years ago
Levels Fixed casing of all .fbx.assetinfo files to match their .fbx (#5490) 4 years ago
LightingPresets ATOM-13950 Material Editor: Removing auto select option from lighting and model presets 5 years ago
LuaScripts Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Materials Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure. 4 years ago
Objects Move wrinkle mask data out of default object srg (#4578) 4 years ago
Passes Reenable support for UI Elements that use Render Targets (#2352) 4 years ago
Registry Deleted PhysXSamples gem (#4753) 4 years ago
ScriptCanvas Fixed Physics SC tests (#4001) 4 years ago
ShaderLib Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Slices Updating test asset for DistanceBetweenFilter tests 5 years ago
TestAssets Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
UI Integrating latest from github/staging 5 years ago
libs Integrating latest 47acbe8 5 years ago
multiple_mesh_one_material Squashed commit of Procedural Prefab work (#4481) 4 years ago
physicssurfaces Integrating up through commit 90f050496 5 years ago
sounds Updating to support Wwise SDK 2021.1.1.X (#686) 5 years ago
textures ATOM-16575 clean up image builder presets files (#4611) 4 years ago
AssetProcessorGamePlatformConfig.setreg MaterialEditor BasicTests added to AutomatedTesting for AR (#3022) 4 years ago
AutomatedTesting_Dependencies.xml Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EngineFinder.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
UtilTest_PhysxConfig_Override.physxconfiguration Integrating latest 47acbe8 5 years ago
default.blastconfiguration Reenable Blast Automated tests (#42) 5 years ago
game.cfg Fixed All Physics automated tests (#129) 5 years ago
preview.png Updated Project Manager O3DE Logos with Rotated Squares Version (#1595) 5 years ago
project.json Integrating latest 47acbe8 5 years ago
test1.lua Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
test2.lua Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
test123.scriptcanvas Integrating latest 47acbe8 5 years ago