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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifdef HAVE_BENCHMARK
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#include <AzTest/AzTest.h>
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#include <Tests/PhysXGenericTestFixture.h>
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namespace PhysX::Benchmarks
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{
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//! Used to measure how much overhead fixture adds to benchmark runs.
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class BenchmarkablePhysXBenchmarkFixture
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: public PhysX::GenericPhysicsFixture
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{
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public:
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void SetUp()
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{
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PhysX::GenericPhysicsFixture::SetUpInternal();
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}
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void TearDown()
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{
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PhysX::GenericPhysicsFixture::TearDownInternal();
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}
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};
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void BM_PhysXBenchmarkFixture(benchmark::State& state)
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{
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for ([[maybe_unused]] auto _ : state)
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{
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auto fixture = std::make_unique<BenchmarkablePhysXBenchmarkFixture>();
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fixture->SetUp();
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fixture->TearDown();
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benchmark::DoNotOptimize(*fixture);
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}
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}
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BENCHMARK(BM_PhysXBenchmarkFixture)->Unit(benchmark::kMillisecond);
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}
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#endif //HAVE_BENCHMARK
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