You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#if defined(HAVE_BENCHMARK)
|
|
|
|
#include <Prefab/Benchmark/PrefabBenchmarkFixture.h>
|
|
|
|
namespace Benchmark
|
|
{
|
|
using BM_PrefabInstantiate = BM_Prefab;
|
|
using namespace AzToolsFramework::Prefab;
|
|
|
|
BENCHMARK_DEFINE_F(BM_PrefabInstantiate, InstantiatePrefab_SingleEntityInstance)(::benchmark::State& state)
|
|
{
|
|
const unsigned int numInstances = static_cast<unsigned int>(state.range());
|
|
|
|
AZStd::unique_ptr<Instance> firstInstance = m_prefabSystemComponent->CreatePrefab(
|
|
{ CreateEntity("Entity1") },
|
|
{},
|
|
m_pathString);
|
|
|
|
TemplateId templateToInstantiateId = firstInstance->GetTemplateId();
|
|
for ([[maybe_unused]] auto _ : state)
|
|
{
|
|
state.PauseTiming();
|
|
|
|
AZStd::vector<AZStd::unique_ptr<Instance>> newInstances;
|
|
newInstances.resize(numInstances);
|
|
|
|
state.ResumeTiming();
|
|
|
|
for (unsigned int instanceCounter = 0; instanceCounter < numInstances; ++instanceCounter)
|
|
{
|
|
newInstances[instanceCounter] = m_prefabSystemComponent->InstantiatePrefab(templateToInstantiateId);
|
|
}
|
|
}
|
|
|
|
state.SetComplexityN(numInstances);
|
|
}
|
|
BENCHMARK_REGISTER_F(BM_PrefabInstantiate, InstantiatePrefab_SingleEntityInstance)
|
|
->RangeMultiplier(10)
|
|
->Range(100, 10000)
|
|
->Unit(benchmark::kMillisecond)
|
|
->Complexity();
|
|
}
|
|
|
|
#endif
|