Files
o3de/scripts/build/Platform/iOS/build_config.json
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Colin Byrne 43b474a4b2 O3de updates restricted download (#229)
* fix project centric set current
* Adding newline to project.json template
* Adding newline to engine.json
* Changed register -this-engine to be data driven
* adding build server support
* fix log dir
* fix add remove
* fix template creation for restricted
* fix typos and descriptions
* Add newline to the end of template.json
* Adding newline to the end of assets_scan_folders.seteg
* current_project in global project that creates/edits the .o3de/Registry/bootstrap.setreg
* fix the build server flags
* fix the o3de manifest server portion
* disable project manager tests for now. Its changed too much and lytestools is not working at the moment. I will get back to this later.
* fix the Mac build config
* disable project_test, this is the project manager. It has changed too much for these tests to work at the moment. I'll get back to them

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-05-10 12:03:36 -07:00

104 lines
4.5 KiB
JSON

{
"clean": {
"TAGS": [],
"COMMAND": "../Mac/clean_mac.sh",
"PARAMETERS": {
"OUTPUT_DIRECTORY": "build",
"CMAKE_LY_PROJECTS": "AutomatedTesting"
}
},
"metrics": {
"TAGS": [
"weekly"
],
"COMMAND": "../Mac/python_mac.sh",
"PARAMETERS": {
"SCRIPT_PATH": "scripts/build/ci_build_metrics.py",
"SCRIPT_PARAMETERS": "--platform iOS --jobname '${JOB_NAME}' --jobnumber '${BUILD_NUMBER}' --jobnode '${NODE_NAME}' --changelist '${CHANGE_ID}'"
}
},
"debug": {
"TAGS": [
"nightly-incremental",
"nightly-clean",
"weekly-build-metrics"
],
"COMMAND": "../Mac/build_mac.sh",
"PARAMETERS": {
"CONFIGURATION": "debug",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
}
},
"profile": {
"TAGS": [
"nightly-incremental",
"nightly-clean",
"daily-pipeline-metrics",
"weekly-build-metrics"
],
"COMMAND": "../Mac/build_mac.sh",
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
}
},
"profile_nounity": {
"TAGS": [
"nightly-incremental",
"nightly-clean",
"weekly-build-metrics"
],
"COMMAND": "../Mac/build_mac.sh",
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=FALSE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
}
},
"asset_profile": {
"TAGS": [
"nightly-incremental",
"nightly-clean",
"weekly-build-metrics"
],
"COMMAND": "../Mac/build_asset_mac.sh",
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/mac",
"CMAKE_OPTIONS": "-G Xcode -DLY_UNITY_BUILD=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "AssetProcessorBatch",
"ASSET_PROCESSOR_BINARY": "bin/profile/AssetProcessorBatch",
"ASSET_PROCESSOR_OPTIONS": "/zeroAnalysisMode",
"ASSET_PROCESSOR_PLATFORMS": "ios"
}
},
"release": {
"TAGS": [
"nightly-incremental",
"nightly-clean",
"weekly-build-metrics"
],
"COMMAND": "../Mac/build_mac.sh",
"PARAMETERS": {
"CONFIGURATION": "release",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
}
}
}