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o3de/Gems/ScriptCanvas/Code/Editor/Components/IconComponent.h

48 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Uuid.h>
#include <AzCore/Component/Component.h>
#include <Editor/Include/ScriptCanvas/Bus/IconBus.h>
namespace ScriptCanvasEditor
{
class IconComponent
: public AZ::Component
, public IconBus::Handler
{
public:
AZ_COMPONENT(IconComponent, "{242FEF0E-1E3D-4F49-877F-F83E6B70F138}");
static AZStd::string LookupClassIcon(const AZ::Uuid& classId);
IconComponent() = default;
IconComponent(const AZ::Uuid& classId);
~IconComponent() = default;
static void Reflect(AZ::ReflectContext* serialize);
// AZ::Component
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
void Init() override;
void Activate() override;
void Deactivate() override;
// IconBus
AZStd::string GetIconPath() const override;
private:
AZStd::string m_iconPath;
};
}