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o3de/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportWidget.cpp

104 lines
4.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzFramework/Viewport/ViewportControllerList.h>
#include <AzFramework/Viewport/CameraInput.h>
#include <Atom/RPI.Public/ViewportContext.h>
#include <AtomToolsFramework/Viewport/ModularViewportCameraController.h>
#include <EMStudio/AnimViewportWidget.h>
#include <EMStudio/AnimViewportRenderer.h>
#include <EMStudio/AnimViewportSettings.h>
namespace EMStudio
{
AnimViewportWidget::AnimViewportWidget(QWidget* parent)
: AtomToolsFramework::RenderViewportWidget(parent)
{
setObjectName(QString::fromUtf8("AtomViewportWidget"));
QSizePolicy qSize(QSizePolicy::Preferred, QSizePolicy::Preferred);
qSize.setHorizontalStretch(0);
qSize.setVerticalStretch(0);
qSize.setHeightForWidth(sizePolicy().hasHeightForWidth());
setSizePolicy(qSize);
setAutoFillBackground(false);
setStyleSheet(QString::fromUtf8(""));
m_renderer = AZStd::make_unique<AnimViewportRenderer>(GetViewportContext());
SetupCameras();
SetupCameraController();
}
void AnimViewportWidget::SetupCameras()
{
m_pivotRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(EMStudio::ViewportUtil::BuildRotateCameraInputId());
const auto translateCameraInputChannelIds = EMStudio::ViewportUtil::BuildTranslateCameraInputChannelIds();
m_pivotTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivot);
m_pivotTranslateCamera.get()->m_translateSpeedFn = []
{
return 3.0f;
};
m_pivotDollyScrollCamera = AZStd::make_shared<AzFramework::PivotDollyScrollCameraInput>();
}
void AnimViewportWidget::SetupCameraController()
{
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
controller->SetCameraViewportContextBuilderCallback(
[viewportId =
GetViewportContext()->GetId()](AZStd::unique_ptr<AtomToolsFramework::ModularCameraViewportContext>& cameraViewportContext)
{
cameraViewportContext = AZStd::make_unique<AtomToolsFramework::ModularCameraViewportContextImpl>(viewportId);
});
controller->SetCameraPriorityBuilderCallback(
[](AtomToolsFramework::CameraControllerPriorityFn& cameraControllerPriorityFn)
{
cameraControllerPriorityFn = AtomToolsFramework::DefaultCameraControllerPriority;
});
controller->SetCameraPropsBuilderCallback(
[](AzFramework::CameraProps& cameraProps)
{
cameraProps.m_rotateSmoothnessFn = []
{
return EMStudio::ViewportUtil::CameraRotateSmoothness();
};
cameraProps.m_translateSmoothnessFn = []
{
return EMStudio::ViewportUtil::CameraTranslateSmoothness();
};
cameraProps.m_rotateSmoothingEnabledFn = []
{
return EMStudio::ViewportUtil::CameraRotateSmoothingEnabled();
};
cameraProps.m_translateSmoothingEnabledFn = []
{
return EMStudio::ViewportUtil::CameraTranslateSmoothingEnabled();
};
});
controller->SetCameraListBuilderCallback(
[this](AzFramework::Cameras& cameras)
{
cameras.AddCamera(m_pivotRotateCamera);
cameras.AddCamera(m_pivotTranslateCamera);
cameras.AddCamera(m_pivotDollyScrollCamera);
});
GetControllerList()->Add(controller);
}
} // namespace EMStudio