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o3de/Code/Editor/AzAssetBrowser/AzAssetBrowserWindow.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

61 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <QWidget>
#endif
class QItemSelection;
namespace Ui
{
class AzAssetBrowserWindowClass;
}
namespace AzToolsFramework
{
namespace AssetBrowser
{
class AssetBrowserFilterModel;
class AssetBrowserModel;
}
}
class AzAssetBrowserWindow
: public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(AzAssetBrowserWindow, AZ::SystemAllocator, 0);
explicit AzAssetBrowserWindow(QWidget* parent = nullptr);
virtual ~AzAssetBrowserWindow();
void SelectAsset(const QString& assetPath);
static void RegisterViewClass();
static QObject* createListenerForShowAssetEditorEvent(QObject* parent);
private:
QScopedPointer<Ui::AzAssetBrowserWindowClass> m_ui;
QScopedPointer<AzToolsFramework::AssetBrowser::AssetBrowserFilterModel> m_filterModel;
AzToolsFramework::AssetBrowser::AssetBrowserModel* m_assetBrowserModel;
void UpdatePreview() const;
private Q_SLOTS:
void SelectionChangedSlot(const QItemSelection& selected, const QItemSelection& deselected) const;
void DoubleClickedItem(const QModelIndex& element);
};
extern const char* AZ_ASSET_BROWSER_PREVIEW_NAME;