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o3de/Gems/AWSGameLift/Code/AWSGameLiftClient/Tests/Activity/AWSGameLiftStartMatchmaking...

156 lines
6.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Activity/AWSGameLiftStartMatchmakingActivity.h>
#include <AWSGameLiftClientFixture.h>
#include <AWSGameLiftPlayer.h>
#include <aws/gamelift/model/StartMatchmakingRequest.h>
using namespace AWSGameLift;
using AWSGameLiftStartMatchmakingActivityTest = AWSGameLiftClientFixture;
TEST_F(AWSGameLiftStartMatchmakingActivityTest, BuildAWSGameLiftStartMatchmakingRequest_Call_GetExpectedResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_configurationName = "dummyConfiguration";
request.m_ticketId = "dummyTicketId";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
player.m_playerId = "dummyPlayerId";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
auto awsRequest = StartMatchmakingActivity::BuildAWSGameLiftStartMatchmakingRequest(request);
EXPECT_TRUE(strcmp(awsRequest.GetConfigurationName().c_str(), request.m_configurationName.c_str()) == 0);
EXPECT_TRUE(strcmp(awsRequest.GetTicketId().c_str(), request.m_ticketId.c_str()) == 0);
EXPECT_TRUE(awsRequest.GetPlayers().size() == request.m_players.size());
EXPECT_TRUE(strcmp(awsRequest.GetPlayers()[0].GetPlayerId().c_str(), request.m_players[0].m_playerId.c_str()) == 0);
EXPECT_TRUE(strcmp(awsRequest.GetPlayers()[0].GetTeam().c_str(), request.m_players[0].m_team.c_str()) == 0);
EXPECT_TRUE(awsRequest.GetPlayers()[0].GetLatencyInMs().size() == request.m_players[0].m_latencyInMs.size());
EXPECT_TRUE(strcmp(awsRequest.GetPlayers()[0].GetLatencyInMs().begin()->first.c_str(), request.m_players[0].m_latencyInMs.begin()->first.c_str()) == 0);
EXPECT_TRUE(awsRequest.GetPlayers()[0].GetLatencyInMs().begin()->second == request.m_players[0].m_latencyInMs.begin()->second);
EXPECT_TRUE(awsRequest.GetPlayers()[0].GetPlayerAttributes().size() == request.m_players[0].m_playerAttributes.size());
EXPECT_TRUE(strcmp(awsRequest.GetPlayers()[0].GetPlayerAttributes().begin()->first.c_str(), request.m_players[0].m_playerAttributes.begin()->first.c_str()) == 0);
EXPECT_TRUE(strcmp(awsRequest.GetPlayers()[0].GetPlayerAttributes().begin()->second.GetS().c_str(), "test") == 0);
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithBaseType_GetFalseResult)
{
AZ_TEST_START_TRACE_SUPPRESSION;
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(Multiplayer::StartMatchmakingRequest());
EXPECT_FALSE(result);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithoutConfigurationName_GetFalseResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_ticketId = "dummyTicketId";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
player.m_playerId = "dummyPlayerId";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
AZ_TEST_START_TRACE_SUPPRESSION;
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_FALSE(result);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithoutPlayers_GetFalseResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_configurationName = "dummyConfiguration";
request.m_ticketId = "dummyTicketId";
AZ_TEST_START_TRACE_SUPPRESSION;
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_FALSE(result);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithoutPlayerId_GetFalseResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_configurationName = "dummyConfiguration";
request.m_ticketId = "dummyTicketId";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
AZ_TEST_START_TRACE_SUPPRESSION;
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_FALSE(result);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithInvalidPlayerAttribute_GetFalseResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_configurationName = "dummyConfiguration";
request.m_ticketId = "dummyTicketId";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"A\": \"test\"}";
player.m_playerId = "dummyPlayerId";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
AZ_TEST_START_TRACE_SUPPRESSION;
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_FALSE(result);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithoutTicketId_GetTrueResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_configurationName = "dummyConfiguration";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
player.m_playerId = "dummyPlayerId";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_TRUE(result);
}
TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_CallWithValidParameters_GetTrueResult)
{
AWSGameLiftStartMatchmakingRequest request;
request.m_ticketId = "dummyTicketId";
request.m_configurationName = "dummyConfiguration";
AWSGameLiftPlayer player;
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
player.m_playerId = "dummyPlayerId";
player.m_team = "dummyTeam";
player.m_latencyInMs["us-east-1"] = 10;
request.m_players.emplace_back(player);
auto result = StartMatchmakingActivity::ValidateStartMatchmakingRequest(request);
EXPECT_TRUE(result);
}