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o3de/Gems/AWSGameLift/Code/AWSGameLiftClient/Include/Request/AWSGameLiftStopMatchmakingR...

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1023 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Multiplayer/Session/MatchmakingRequests.h>
namespace AWSGameLift
{
//! AWSGameLiftStopMatchmakingRequest
//! GameLift stop matchmaking request which corresponds to Amazon GameLift
//! Cancels a matchmaking ticket or match backfill ticket that is currently being processed.
//! StopMatchmakingRequest
struct AWSGameLiftStopMatchmakingRequest
: public Multiplayer::StopMatchmakingRequest
{
public:
AZ_RTTI(AWSGameLiftStopMatchmakingRequest, "{2766BC03-9F84-4346-A52B-49129BBAF38B}", Multiplayer::StopMatchmakingRequest);
static void Reflect(AZ::ReflectContext* context);
AWSGameLiftStopMatchmakingRequest() = default;
virtual ~AWSGameLiftStopMatchmakingRequest() = default;
};
} // namespace AWSGameLift