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o3de/Gems/AWSGameLift/Code/AWSGameLiftClient/Include/Request/AWSGameLiftAcceptMatchReque...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Multiplayer/Session/MatchmakingRequests.h>
namespace AWSGameLift
{
//! AWSGameLiftAcceptMatchRequest
//! GameLift accept match request which corresponds to Amazon GameLift
//! Registers a player's acceptance or rejection of a proposed FlexMatch match.
//! AcceptMatchRequest
struct AWSGameLiftAcceptMatchRequest
: public Multiplayer::AcceptMatchRequest
{
public:
AZ_RTTI(AWSGameLiftAcceptMatchRequest, "{8372B297-88E8-4C13-B31D-BE87236CA416}", Multiplayer::AcceptMatchRequest);
static void Reflect(AZ::ReflectContext* context);
AWSGameLiftAcceptMatchRequest() = default;
virtual ~AWSGameLiftAcceptMatchRequest() = default;
};
} // namespace AWSGameLift