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o3de/Code/Tools/SceneAPI/SceneData/GraphData/SkinMeshData.h

31 lines
742 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/SceneData/SceneDataConfiguration.h>
#include <SceneAPI/SceneData/GraphData/MeshData.h>
namespace AZ
{
namespace SceneData
{
namespace GraphData
{
class SkinMeshData
: public MeshData
{
public:
AZ_RTTI(SkinMeshData, "{F765B68B-101E-4CED-879A-663AEDE6AE89}", MeshData);
virtual ~SkinMeshData() override = default;
};
} // GraphData
} // SceneData
} // AZ