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75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef INC_DEBUGATTACHMENTBUTTON_H
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#define INC_DEBUGATTACHMENTBUTTON_H
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#if !defined(Q_MOC_RUN)
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include "LUAContextControlMessages.h"
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#include <QPushButton>
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#include <QWidgetAction>
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#endif
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#pragma once
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namespace LUAEditor
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{
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enum DebugAttachmentState
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{
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DAS_UNATTACHED = 0,
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DAS_ATTACHED,
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DAS_REFUSED
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};
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class DebugAttachmentButton
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: public QPushButton
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, private Context_ControlManagement::Handler
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(DebugAttachmentButton, AZ::SystemAllocator, 0);
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DebugAttachmentButton(QWidget *pParent = 0);
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virtual ~DebugAttachmentButton();
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// These come from the CONTEXT
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void OnDebuggerAttached();
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void OnDebuggerRefused();
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void OnDebuggerDetached();
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void OnTargetConnected(){}
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void OnTargetDisconnected(){}
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void OnTargetContextPrepared( AZStd::string &contextName ){(void)contextName;}
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virtual void paintEvent(QPaintEvent * /* event */);
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private:
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DebugAttachmentState m_State;
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void UpdateStatus( DebugAttachmentState newState );
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public slots:
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void OnClicked();
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};
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class DebugAttachmentButtonAction : public QWidgetAction
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(DebugAttachmentButtonAction,AZ::SystemAllocator,0);
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DebugAttachmentButtonAction(QObject *pParent); // create default action
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protected:
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virtual QWidget* createWidget(QWidget* pParent);
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};
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}
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#endif //INC_DEBUGATTACHMENTBUTTON_H
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