Files
o3de/Code/Editor/Plugins/ProjectSettingsTool/PropertyLinked.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

334 lines
10 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "PropertyLinked.h"
#include "PlatformSettings_common.h"
#include "ValidationHandler.h"
#include <QLayout>
#include <QPushButton>
#include <QLineEdit>
namespace ProjectSettingsTool
{
PropertyLinkedCtrl::PropertyLinkedCtrl(QWidget* pParent)
: PropertyFuncValLineEditCtrl(pParent)
, m_linkButton(nullptr)
, m_linkedProperty(nullptr)
, m_linkEnabled(false)
{
connect(this, &PropertyFuncValLineEditCtrl::ValueChangedByUser, this, &PropertyLinkedCtrl::MirrorToLinkedProperty);
}
void PropertyLinkedCtrl::SetLinkedProperty(PropertyLinkedCtrl* property)
{
m_linkedProperty = property;
m_linkEnabled = true;
}
void PropertyLinkedCtrl::SetLinkTooltip(const QString& tip)
{
if (m_linkButton != nullptr)
{
m_linkButton->setToolTip("Linked to " + tip);
}
}
void PropertyLinkedCtrl::MakeLinkButton()
{
QLayout* myLayout = layout();
QIcon icon;
icon.addFile("://link.svg", QSize(), QIcon::Normal, QIcon::On);
icon.addFile("://broken_link.svg", QSize(), QIcon::Normal, QIcon::Off);
m_linkButton = new QPushButton(this);
m_linkButton->setIcon(icon);
m_linkButton->setCheckable(true);
m_linkButton->setFlat(true);
m_linkButton->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_linkButton->setFixedSize(QSize(16, 16));
m_linkButton->setContentsMargins(0, 0, 0, 0);
m_linkButton->setToolTip("Linked to...");
myLayout->addWidget(m_linkButton);
connect(m_linkButton, &QPushButton::clicked, this, &PropertyLinkedCtrl::MirrorLinkButtonState);
}
bool PropertyLinkedCtrl::LinkIsOptional()
{
return m_linkButton;
}
void PropertyLinkedCtrl::SetOptionalLink(bool linked)
{
m_linkButton->setChecked(linked);
}
void PropertyLinkedCtrl::MirrorToLinkedProperty()
{
if (m_linkEnabled && m_linkedProperty != nullptr)
{
m_linkedProperty->MirrorToLinkedPropertyRecursive(this, m_pLineEdit->text());
}
}
void PropertyLinkedCtrl::MirrorToLinkedPropertyRecursive(PropertyLinkedCtrl* caller, const QString& value)
{
if (caller != this)
{
if (m_linkButton == nullptr || m_linkButton->isChecked())
{
// Stop Property from mirroring again
m_linkEnabled = false;
m_pLineEdit->setText(value);
m_linkEnabled = true;
}
if (m_linkedProperty != nullptr)
{
m_linkedProperty->MirrorToLinkedPropertyRecursive(caller, value);
}
}
}
void PropertyLinkedCtrl::MirrorLinkButtonState(bool checked)
{
if (m_linkedProperty != nullptr)
{
m_linkedProperty->MirrorLinkButtonStateRecursive(this, checked);
// Mirror value of property linked was enabled on to all linked fields
if (checked)
{
MirrorToLinkedProperty();
}
}
}
void PropertyLinkedCtrl::MirrorLinkButtonStateRecursive(PropertyLinkedCtrl* caller, bool state)
{
if (caller != this)
{
if (m_linkButton != nullptr)
{
m_linkButton->setChecked(state);
}
if (m_linkedProperty != nullptr)
{
m_linkedProperty->MirrorLinkButtonStateRecursive(caller, state);
}
}
}
bool PropertyLinkedCtrl::AllLinkedPropertiesEqual()
{
if (m_linkedProperty != nullptr)
{
return m_linkedProperty->AllLinkedPropertiesEqual(this, m_pLineEdit->text());
}
// No linked property so must be equal
else
{
return true;
}
}
bool PropertyLinkedCtrl::AllLinkedPropertiesEqual(PropertyLinkedCtrl* caller, const QString& value)
{
if (caller != this)
{
// Not equal
if (m_pLineEdit->text() != value)
{
return false;
}
if (m_linkedProperty != nullptr)
{
return m_linkedProperty->AllLinkedPropertiesEqual(caller, value);
}
// All checked properties were equal
else
{
return true;
}
}
// All properties were equal
else
{
return true;
}
}
void PropertyLinkedCtrl::SetLinkEnabled(bool enabled)
{
m_linkEnabled = enabled;
}
void PropertyLinkedCtrl::ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
{
if (attrib == Attributes::LinkOptional && m_linkButton == nullptr)
{
bool optional = false;
if (attrValue->Read<bool>(optional) && optional)
{
MakeLinkButton();
}
}
else
{
PropertyFuncValLineEditCtrl::ConsumeAttribute(attrib, attrValue, debugName);
}
}
// Handler ///////////////////////////////////////////////////////////////////
PropertyLinkedHandler::PropertyLinkedHandler(ValidationHandler* valHdlr)
: AzToolsFramework::PropertyHandler<AZStd::string, PropertyLinkedCtrl>()
, m_validationHandler(valHdlr)
{}
AZ::u32 PropertyLinkedHandler::GetHandlerName(void) const
{
return Handlers::LinkedLineEdit;
}
QWidget* PropertyLinkedHandler::CreateGUI(QWidget* pParent)
{
PropertyLinkedCtrl* ctrl = aznew PropertyLinkedCtrl(pParent);
m_validationHandler->AddValidatorCtrl(ctrl);
return ctrl;
}
void PropertyLinkedHandler::ConsumeAttribute(PropertyLinkedCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
{
if (attrib == Attributes::PropertyIdentfier)
{
AZStd::string ident;
if (attrValue->Read<AZStd::string>(ident))
{
m_identToCtrl.insert(AZStd::pair<AZStd::string, PropertyLinkedCtrl*>(ident, GUI));
auto result = m_ctrlToIdentAndLink.find(GUI);
if (result != m_ctrlToIdentAndLink.end())
{
result->second.identifier = ident;
}
else
{
m_ctrlToIdentAndLink.insert(AZStd::pair<PropertyLinkedCtrl*, IdentAndLink>(GUI, IdentAndLink{ ident, "" }));
m_ctrlInitOrder.push_back(GUI);
}
}
}
else if (attrib == Attributes::LinkedProperty)
{
AZStd::string linked;
if (attrValue->Read<AZStd::string>(linked))
{
auto result = m_ctrlToIdentAndLink.find(GUI);
if (result != m_ctrlToIdentAndLink.end())
{
result->second.linkedIdentifier = linked;
}
else
{
m_ctrlToIdentAndLink.insert(AZStd::pair<PropertyLinkedCtrl*, IdentAndLink>(GUI, IdentAndLink{ "", linked }));
m_ctrlInitOrder.push_back(GUI);
}
GUI->SetLinkTooltip(linked.data());
}
}
else
{
GUI->ConsumeAttribute(attrib, attrValue, debugName);
}
}
void PropertyLinkedHandler::WriteGUIValuesIntoProperty([[maybe_unused]] size_t index, PropertyLinkedCtrl* GUI, property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
{
instance = GUI->GetValue().toUtf8().data();
}
bool PropertyLinkedHandler::ReadValuesIntoGUI([[maybe_unused]] size_t index, PropertyLinkedCtrl* GUI, const property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
{
GUI->SetValue(instance.data());
GUI->ForceValidate();
return true;
}
PropertyLinkedHandler* PropertyLinkedHandler::Register(ValidationHandler* valHdlr)
{
PropertyLinkedHandler* handler = aznew PropertyLinkedHandler(valHdlr);
AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Broadcast(
&AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Handler::RegisterPropertyType,
handler);
return handler;
}
void PropertyLinkedHandler::LinkAllProperties()
{
// Link all the properties
for (PropertyLinkedCtrl* ctrlPointer : m_ctrlInitOrder)
{
auto property = m_ctrlToIdentAndLink.find(ctrlPointer);
auto link = m_identToCtrl.find(property->second.linkedIdentifier);
if (link != m_identToCtrl.end())
{
property->first->SetLinkedProperty(link->second);
//Force mirror non-optional links.
property->first->MirrorToLinkedProperty();
}
else
{
AZ_Assert(false, "Property \"%s\" not found while linking to \"%s\".", property->second.linkedIdentifier.data(), property->second.identifier.data());
}
}
// Enable optional links if all properties in link chain are the same value
EnableOptionalLinksIfAllPropertiesEqual();
}
void PropertyLinkedHandler::EnableOptionalLinksIfAllPropertiesEqual()
{
// Enable optional links if all properties in link chain are the same value
for (const AZStd::pair<PropertyLinkedCtrl*, IdentAndLink>& property : m_ctrlToIdentAndLink)
{
if (property.first->LinkIsOptional())
{
property.first->SetOptionalLink(property.first->AllLinkedPropertiesEqual());
}
}
}
void PropertyLinkedHandler::MirrorAllLinkedProperties()
{
for (PropertyLinkedCtrl* ctrlPointer : m_ctrlInitOrder)
{
ctrlPointer->MirrorToLinkedProperty();
}
}
void PropertyLinkedHandler::DisableAllPropertyLinks()
{
for (PropertyLinkedCtrl* ctrlPointer : m_ctrlInitOrder)
{
ctrlPointer->SetLinkEnabled(false);
}
}
void PropertyLinkedHandler::EnableAllPropertyLinks()
{
for (PropertyLinkedCtrl* ctrlPointer : m_ctrlInitOrder)
{
ctrlPointer->SetLinkEnabled(true);
}
}
} // namespace ProjectSettingsTool
#include <moc_PropertyLinked.cpp>