1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
110 lines
3.7 KiB
C++
110 lines
3.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "PropertyFileSelect.h"
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#include "PlatformSettings_common.h"
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#include "ValidationHandler.h"
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#include <QLayout>
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#include <QPushButton>
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#include <QLineEdit>
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namespace ProjectSettingsTool
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{
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PropertyFileSelectCtrl::PropertyFileSelectCtrl(QWidget* pParent)
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: PropertyFuncValBrowseEditCtrl(pParent)
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, m_selectFunctor(nullptr)
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{
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// Turn on clear button by default
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browseEdit()->setClearButtonEnabled(true);
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connect(browseEdit(), &AzQtComponents::BrowseEdit::attachedButtonTriggered, this, &PropertyFileSelectCtrl::SelectFile);
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}
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void PropertyFileSelectCtrl::SelectFile()
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{
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if (m_selectFunctor != nullptr)
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{
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QString path = m_selectFunctor(browseEdit()->text());
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if (!path.isEmpty())
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{
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SetValueUser(path);
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}
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}
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else
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{
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AZ_Assert(false, "No file select functor set.");
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}
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}
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void PropertyFileSelectCtrl::ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
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{
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if (attrib == Attributes::SelectFunction)
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{
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void* functor = nullptr;
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if (attrValue->Read<void*>(functor))
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{
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// This is guaranteed type safe elsewhere so this is safe
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m_selectFunctor = reinterpret_cast<FileSelectFuncType>(functor);
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}
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}
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else
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{
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PropertyFuncValBrowseEditCtrl::ConsumeAttribute(attrib, attrValue, debugName);
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}
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}
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// Handler ///////////////////////////////////////////////////////////////////
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PropertyFileSelectHandler::PropertyFileSelectHandler(ValidationHandler* valHdlr)
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: AzToolsFramework::PropertyHandler<AZStd::string, PropertyFileSelectCtrl>()
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, m_validationHandler(valHdlr)
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{}
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AZ::u32 PropertyFileSelectHandler::GetHandlerName(void) const
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{
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return Handlers::FileSelect;
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}
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QWidget* PropertyFileSelectHandler::CreateGUI(QWidget* pParent)
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{
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PropertyFileSelectCtrl* ctrl = aznew PropertyFileSelectCtrl(pParent);
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m_validationHandler->AddValidatorCtrl(ctrl);
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return ctrl;
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}
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void PropertyFileSelectHandler::ConsumeAttribute(PropertyFileSelectCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName)
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{
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GUI->ConsumeAttribute(attrib, attrValue, debugName);
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}
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void PropertyFileSelectHandler::WriteGUIValuesIntoProperty([[maybe_unused]] size_t index, PropertyFileSelectCtrl* GUI, property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
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{
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instance = GUI->GetValue().toUtf8().data();
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}
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bool PropertyFileSelectHandler::ReadValuesIntoGUI([[maybe_unused]] size_t index, PropertyFileSelectCtrl* GUI, const property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
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{
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GUI->SetValue(instance.data());
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GUI->ForceValidate();
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return true;
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}
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PropertyFileSelectHandler* PropertyFileSelectHandler::Register(ValidationHandler* valHdlr)
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{
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PropertyFileSelectHandler* handler = aznew PropertyFileSelectHandler(valHdlr);
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AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Handler::RegisterPropertyType,
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handler);
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return handler;
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}
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} // namespace ProjectSettingsTool
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#include <moc_PropertyFileSelect.cpp>
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