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297 lines
13 KiB
C++
297 lines
13 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <ScriptedEntityTweener/ScriptedEntityTweenerBus.h>
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#include <ScriptedEntityTweener/ScriptedEntityTweenerEnums.h>
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#include "ScriptedEntityTweenerSystemComponent.h"
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namespace ScriptedEntityTweener
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{
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//! ScriptedEntityTweenerNotificationBusHandler Behavior context handler class
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class ScriptedEntityTweenerNotificationBusHandler :
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public ScriptedEntityTweenerNotificationsBus::Handler,
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public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(ScriptedEntityTweenerNotificationBusHandler, "{118D3961-17C7-46E9-B9AC-61682D57E8D3}", AZ::SystemAllocator,
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OnComplete, OnUpdate, OnLoop, RemoveCallback, OnTimelineAnimationStart);
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void OnComplete(int callbackId) override
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{
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Call(FN_OnComplete, callbackId);
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}
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void OnUpdate(int callbackId, const AZStd::any& currentVal, float progressPercent) override
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{
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Call(FN_OnUpdate, callbackId, currentVal, progressPercent);
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}
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void OnLoop(int callbackId) override
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{
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Call(FN_OnLoop, callbackId);
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}
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void RemoveCallback(int callbackId) override
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{
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Call(FN_RemoveCallback, callbackId);
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}
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void OnTimelineAnimationStart(int timelineId, const AZ::Uuid& uuid, const AZStd::string& componentName, const AZStd::string& propertyName) override
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{
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Call(FN_OnTimelineAnimationStart, timelineId, uuid, componentName, propertyName);
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}
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};
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void ScriptedEntityTweenerSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<ScriptedEntityTweenerSystemComponent, AZ::Component>()
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->Version(0)
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;
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}
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->EBus<ScriptedEntityTweenerBus>("ScriptedEntityTweenerBus")
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->Event("AnimateEntity", &ScriptedEntityTweenerBus::Events::AnimateEntityScript)
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::List)
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->Event("SetOptionalParams", &ScriptedEntityTweenerBus::Events::SetOptionalParams)
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->Event("Stop", &ScriptedEntityTweenerBus::Events::Stop)
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->Event("Pause", &ScriptedEntityTweenerBus::Events::Pause)
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->Event("Resume", &ScriptedEntityTweenerBus::Events::Resume)
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->Event("SetPlayDirectionReversed", &ScriptedEntityTweenerBus::Events::SetPlayDirectionReversed)
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->Event("SetSpeed", &ScriptedEntityTweenerBus::Events::SetSpeed)
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->Event("SetInitialValue", &ScriptedEntityTweenerBus::Events::SetInitialValue)
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::List)
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->Event("GetVirtualPropertyValue", &ScriptedEntityTweenerBus::Events::GetVirtualPropertyValue);
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behaviorContext->EBus<ScriptedEntityTweenerNotificationsBus>("ScriptedEntityTweenerNotificationBus")
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->Handler<ScriptedEntityTweenerNotificationBusHandler>();
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behaviorContext->Enum<(int)ScriptedEntityTweener::EasingMethod::Linear>("ScriptedEntityTweenerEasingMethod_Linear")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Quad>("ScriptedEntityTweenerEasingMethod_Quad")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Cubic>("ScriptedEntityTweenerEasingMethod_Cubic")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Quart>("ScriptedEntityTweenerEasingMethod_Quart")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Quint>("ScriptedEntityTweenerEasingMethod_Quint")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Sine>("ScriptedEntityTweenerEasingMethod_Sine")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Expo>("ScriptedEntityTweenerEasingMethod_Expo")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Circ>("ScriptedEntityTweenerEasingMethod_Circ")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Elastic>("ScriptedEntityTweenerEasingMethod_Elastic")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Back>("ScriptedEntityTweenerEasingMethod_Back")
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->Enum<(int)ScriptedEntityTweener::EasingMethod::Bounce>("ScriptedEntityTweenerEasingMethod_Bounce")
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->Enum<(int)ScriptedEntityTweener::EasingType::In>("ScriptedEntityTweenerEasingType_In")
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->Enum<(int)ScriptedEntityTweener::EasingType::Out>("ScriptedEntityTweenerEasingType_Out")
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->Enum<(int)ScriptedEntityTweener::EasingType::InOut>("ScriptedEntityTweenerEasingType_InOut");
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}
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}
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void ScriptedEntityTweenerSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ScriptedEntityTweenerService"));
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}
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void ScriptedEntityTweenerSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("ScriptedEntityTweenerService"));
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}
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void ScriptedEntityTweenerSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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(void)required;
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}
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void ScriptedEntityTweenerSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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(void)dependent;
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}
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void ScriptedEntityTweenerSystemComponent::Init()
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{
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}
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void ScriptedEntityTweenerSystemComponent::Activate()
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{
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ScriptedEntityTweenerBus::Handler::BusConnect();
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AZ::TickBus::Handler::BusConnect();
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}
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void ScriptedEntityTweenerSystemComponent::Deactivate()
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{
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ScriptedEntityTweenerBus::Handler::BusDisconnect();
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AZ::TickBus::Handler::BusDisconnect();
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}
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void ScriptedEntityTweenerSystemComponent::AnimateEntity(const AZ::EntityId& entityId, const AnimationParameters& params)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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animationTask = m_animationTasks.insert(ScriptedEntityTweenerTask(entityId)).first;
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}
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animationTask->AddAnimation(params);
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}
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void ScriptedEntityTweenerSystemComponent::SetOptionalParams(float timeIntoAnimation, float duration, int easingMethod, int easingType, float delayTime, int timesToPlay, bool isFrom, bool isPlayingBackward, const AZ::Uuid& animationId, int timelineId, int onCompleteCallbackId, int onUpdateCallbackId, int onLoopCallbackId)
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{
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AnimationParameters& params = m_tempParams;
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params.m_animationProperties.m_easeMethod = static_cast<EasingMethod>(easingMethod);
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params.m_animationProperties.m_easeType = static_cast<EasingType>(easingType);
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params.m_animationProperties.m_timeIntoAnimation = timeIntoAnimation;
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params.m_animationProperties.m_timeDuration = duration;
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params.m_animationProperties.m_timeToDelayAnim = delayTime;
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params.m_animationProperties.m_timesToPlay = timesToPlay;
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params.m_animationProperties.m_isFrom = isFrom;
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params.m_animationProperties.m_isPlayingBackward = isPlayingBackward;
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params.m_animationProperties.m_animationId = animationId;
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params.m_animationProperties.m_timelineId = timelineId;
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params.m_animationProperties.m_onCompleteCallbackId = onCompleteCallbackId;
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params.m_animationProperties.m_onUpdateCallbackId = onUpdateCallbackId;
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params.m_animationProperties.m_onLoopCallbackId = onLoopCallbackId;
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}
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void ScriptedEntityTweenerSystemComponent::AnimateEntityScript(const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName, const AZStd::any& paramTarget)
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{
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AnimationParameters& params = m_tempParams;
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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params.m_animationParameters.emplace(data, paramTarget);
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AnimateEntity(entityId, params);
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m_tempParams.Reset();
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}
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void ScriptedEntityTweenerSystemComponent::Stop(int timelineId, const AZ::EntityId& entityId)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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animationTask->Stop(timelineId);
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}
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void ScriptedEntityTweenerSystemComponent::Pause(int timelineId, const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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animationTask->SetPaused(data, timelineId, true);
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}
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void ScriptedEntityTweenerSystemComponent::Resume(int timelineId, const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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animationTask->SetPaused(data, timelineId, false);
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}
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void ScriptedEntityTweenerSystemComponent::SetPlayDirectionReversed(int timelineId, const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName, bool rewind)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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animationTask->SetPlayDirectionReversed(data, timelineId, rewind);
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}
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void ScriptedEntityTweenerSystemComponent::SetSpeed(int timelineId, const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName, float speed)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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animationTask->SetSpeed(data, timelineId, speed);
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}
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void ScriptedEntityTweenerSystemComponent::SetInitialValue(const AZ::Uuid& animationId, const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName, const AZStd::any& initialValue)
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{
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask == m_animationTasks.end())
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{
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return;
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}
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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animationTask->SetInitialValue(data, animationId, initialValue);
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}
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AZStd::any ScriptedEntityTweenerSystemComponent::GetVirtualPropertyValue(const AZ::EntityId& entityId, const AZStd::string& componentName, const AZStd::string& virtualPropertyName)
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{
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AZStd::any toReturn;
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AnimationParameterAddressData data(componentName, virtualPropertyName);
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auto animationTask = m_animationTasks.find(ScriptedEntityTweenerTask(entityId));
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if (animationTask != m_animationTasks.end())
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{
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animationTask->GetVirtualPropertyValue(toReturn, data);
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}
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else
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{
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ScriptedEntityTweenerTask task(entityId);
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task.GetVirtualPropertyValue(toReturn, data);
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}
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return toReturn;
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}
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void ScriptedEntityTweenerSystemComponent::Reset()
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{
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m_animationTasks.clear();
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}
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void ScriptedEntityTweenerSystemComponent::OnTick(float deltaTime, AZ::ScriptTimePoint /*time*/)
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{
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for (auto& animTask : m_animationTasks)
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{
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animTask.Update(deltaTime);
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}
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//TODO: Possible optimization: Logic to remove "stale" animation tasks, use a "garbage collection" method to defer set removal operations (which is O(n))
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for (auto it = m_animationTasks.begin(); it != m_animationTasks.end(); )
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{
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if (!((*it).GetIsActive()))
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{
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it = m_animationTasks.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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int ScriptedEntityTweenerSystemComponent::GetTickOrder()
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{
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return AZ::TICK_LAST;
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}
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}
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