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o3de/Code/Tools/CrashHandler/Tools/ToolsCrashHandler_mac.cpp

38 lines
1.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// LY Editor Tools Crash Handler support for Mac
#include <ToolsCrashHandler.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/IO/SystemFile.h>
#include <CrashSupport.h>
namespace CrashHandler
{
std::string ToolsCrashHandler::GetAppRootFromCWD() const
{
std::string returnPath;
GetExecutableFolder(returnPath);
std::string devRoot{ "/dev/" };
auto devpos = returnPath.rfind(devRoot);
if (devpos != std::string::npos)
{
/* Cut off everything beyond \\dev\\ */
returnPath.erase(devpos + devRoot.length());
}
return returnPath;
}
}