1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
230 lines
10 KiB
C++
230 lines
10 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "InputConfigurationComponent.h"
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#include "InputEventBindings.h"
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#include "InputEventMap.h"
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#include "InputLibrary.h"
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#include <AzCore/Module/Module.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Module/Environment.h>
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#include <AzCore/Component/Component.h>
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#include <AzFramework/Asset/GenericAssetHandler.h>
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namespace StartingPointInput
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{
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static bool ConvertToInputEventMap(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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// Capture the old values
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AZStd::string deviceType;
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classElement.GetChildData(AZ::Crc32("Input Device Type"), deviceType);
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AZStd::string inputName;
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classElement.GetChildData(AZ::Crc32("Input Name"), inputName);
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float eventValueMultiplier;
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classElement.GetChildData(AZ::Crc32("Event Value Multiplier"), eventValueMultiplier);
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float deadZone;
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classElement.GetChildData(AZ::Crc32("Dead Zone"), deadZone);
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// Convert to the new class
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classElement.Convert(context, AZ::AzTypeInfo<InputEventMap>::Uuid());
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// Add the old values to the new class
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classElement.AddElementWithData(context, "Input Device Type", deviceType);
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classElement.AddElementWithData(context, "Input Name", inputName);
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classElement.AddElementWithData(context, "Event Value Multiplier", eventValueMultiplier);
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classElement.AddElementWithData(context, "Dead Zone", deadZone);
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return true;
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}
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class BehaviorInputEventNotificationBusHandler : public InputEventNotificationBus::Handler, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(BehaviorInputEventNotificationBusHandler, "{8AAEEB1A-21E2-4D2E-A719-73552D41F506}", AZ::SystemAllocator,
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OnPressed, OnHeld, OnReleased);
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void OnPressed(float value) override
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{
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Call(FN_OnPressed, value);
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}
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void OnHeld(float value) override
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{
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Call(FN_OnHeld, value);
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}
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void OnReleased(float value) override
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{
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Call(FN_OnReleased, value);
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}
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};
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void InputEventNonIntrusiveConstructor(InputEventNotificationId* thisOutPtr, AZ::ScriptDataContext& dc)
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{
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if (dc.GetNumArguments() == 0)
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{
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// Use defaults.
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}
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else if (dc.GetNumArguments() == 1 && dc.IsString(0))
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{
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thisOutPtr->m_localUserId = AzFramework::LocalUserIdAny;
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const char* actionName = nullptr;
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dc.ReadArg(0, actionName);
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thisOutPtr->m_actionNameCrc = AZ::Crc32(actionName);
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}
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else if (dc.GetNumArguments() == 2 && dc.IsClass<AZ::Crc32>(0) && dc.IsString(1))
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{
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AzFramework::LocalUserId localUserId = 0;
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dc.ReadArg(0, localUserId);
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thisOutPtr->m_localUserId = localUserId;
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const char* actionName = nullptr;
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dc.ReadArg(1, actionName);
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thisOutPtr->m_actionNameCrc = AZ::Crc32(actionName);
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}
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else
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{
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AZ_Error("InputEventNotificationId", false, "The InputEventNotificationId takes one or two args. 1 argument: a string representing the input events name (determined by the event group). 2 arguments: a Crc of the profile channel, and a string representing the input event's name");
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}
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}
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class StartingPointInputSystemComponent : public AZ::Component
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{
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public:
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AZ_COMPONENT(StartingPointInputSystemComponent, "{95DE3485-5E51-42A9-899D-433EC3448AA3}");
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("AssetDatabaseService"));
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required.push_back(AZ_CRC("AssetCatalogService"));
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}
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static void Reflect(AZ::ReflectContext* context)
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{
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InputEventBindingsAsset::Reflect(context);
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InputEventBindings::Reflect(context);
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InputEventGroup::Reflect(context);
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InputEventMap::Reflect(context);
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InputLibrary::Reflect(context);
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ThumbstickInputEventMap::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<StartingPointInputSystemComponent, AZ::Component>()
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->Version(1)
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;
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serializeContext->ClassDeprecate("Input", "{546C9EBC-90EF-4F03-891A-0736BE2A487E}", &ConvertToInputEventMap);
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serializeContext->Class<InputEventNotificationId>()
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->Version(1)
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->Field("LocalUserId", &InputEventNotificationId::m_localUserId)
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->Field("ActionName", &InputEventNotificationId::m_actionNameCrc)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<StartingPointInputSystemComponent>(
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"Starting point input", "Manages input bindings and events")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Editor")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System"))
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<InputEventNotificationId>("InputEventNotificationId")
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->Constructor<const char*>()
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->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
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->Attribute(AZ::Script::Attributes::ConstructorOverride, &InputEventNonIntrusiveConstructor)
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->Property("actionNameCrc", BehaviorValueProperty(&InputEventNotificationId::m_actionNameCrc))
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->Property("localUserId", BehaviorValueProperty(&InputEventNotificationId::m_localUserId))
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->Method("ToString", &InputEventNotificationId::ToString)
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->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::ToString)
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->Method("Equal", &InputEventNotificationId::operator==)
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->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::Equal)
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->Method("Clone", &InputEventNotificationId::Clone)
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->Property("actionName", nullptr, [](InputEventNotificationId* thisPtr, AZStd::string_view value) { *thisPtr = InputEventNotificationId(value.data()); })
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->Method("CreateInputEventNotificationId", [](AzFramework::LocalUserId localUserId, AZStd::string_view value) -> InputEventNotificationId { return InputEventNotificationId(localUserId, value.data()); },
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{ { { "localUserId", "Local User ID" },
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{ "actionName", "The name of the Input event action used to create an InputEventNotificationId" } } });
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behaviorContext->EBus<InputEventNotificationBus>("InputEventNotificationBus")
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::List)
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->Handler<BehaviorInputEventNotificationBusHandler>()
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->Event("OnPressed", &InputEventNotificationBus::Events::OnPressed)
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->Event("OnHeld", &InputEventNotificationBus::Events::OnHeld)
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->Event("OnReleased", &InputEventNotificationBus::Events::OnReleased);
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}
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}
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void Init() override
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{
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AZ::EnvironmentVariable<ScriptCanvas::NodeRegistry> nodeRegistryVariable = AZ::Environment::FindVariable<ScriptCanvas::NodeRegistry>(ScriptCanvas::s_nodeRegistryName);
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if (nodeRegistryVariable)
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{
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ScriptCanvas::NodeRegistry& nodeRegistry = nodeRegistryVariable.Get();
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InputLibrary::InitNodeRegistry(nodeRegistry);
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}
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}
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void Activate() override
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{
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// Register asset handlers. Requires "AssetDatabaseService"
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AZ_Assert(AZ::Data::AssetManager::IsReady(), "Asset manager isn't ready!");
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m_inputEventBindingsAssetHandler = aznew AzFramework::GenericAssetHandler<InputEventBindingsAsset>("Input Bindings", "Other", "inputbindings", AZ::AzTypeInfo<InputConfigurationComponent>::Uuid());
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m_inputEventBindingsAssetHandler->Register();
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}
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void Deactivate() override
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{
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delete m_inputEventBindingsAssetHandler;
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m_inputEventBindingsAssetHandler = nullptr;
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}
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private:
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AzFramework::GenericAssetHandler<InputEventBindingsAsset>* m_inputEventBindingsAssetHandler = nullptr;
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};
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class StartingPointInputModule
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: public AZ::Module
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{
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public:
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AZ_RTTI(StartingPointInputModule, "{B30D421E-127D-4C46-90B1-AC3DDF3EC1D9}", AZ::Module);
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StartingPointInputModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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InputConfigurationComponent::CreateDescriptor(),
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StartingPointInputSystemComponent::CreateDescriptor(),
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});
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AZStd::vector<AZ::ComponentDescriptor*> componentDescriptors(InputLibrary::GetComponentDescriptors());
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m_descriptors.insert(m_descriptors.end(), componentDescriptors.begin(), componentDescriptors.end());
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}
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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return AZ::ComponentTypeList({ StartingPointInputSystemComponent::RTTI_Type() });
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}
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};
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}
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_StartingPointInput, StartingPointInput::StartingPointInputModule)
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