1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <qpushbutton.h>
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#include <GraphCanvas/Components/GridBus.h>
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#include <GraphCanvas/Components/Nodes/Group/NodeGroupBus.h>
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#include <Editor/Source/EditorAutomationTests/GraphCreationTests.h>
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#include <Editor/GraphCanvas/GraphCanvasEditorNotificationBusId.h>
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#include <ScriptCanvas/GraphCanvas/MappingBus.h>
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#include <ScriptCanvas/Core/Node.h>
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#include <ScriptCanvas/Core/NodeBus.h>
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#include <ScriptCanvas/Bus/EditorScriptCanvasBus.h>
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#include <ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationStates/GraphStates.h>
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namespace ScriptCanvasDeveloper
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{
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///////////////////////////
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// CreateGraphHotKeyState
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///////////////////////////
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#if !defined(AZ_COMPILER_MSVC)
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#ifndef VK_CONTROL
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#define VK_CONTROL 0x11
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#endif
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#endif
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CreateGraphTest::CreateGraphHotKeyState::CreateGraphHotKeyState()
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: m_pressControl(VK_CONTROL)
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, m_releaseControl(VK_CONTROL)
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, m_typeN(QChar('n'))
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, m_longProcessEvents(AZStd::chrono::milliseconds(1000))
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{
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}
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void CreateGraphTest::CreateGraphHotKeyState::OnActiveGraphChanged(const AZ::EntityId& graphCanvasId)
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{
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m_hotKeyGraphId = graphCanvasId;
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}
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void CreateGraphTest::CreateGraphHotKeyState::OnSetupStateActions(EditorAutomationActionRunner& actionRunner)
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{
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GraphCanvas::AssetEditorNotificationBus::Handler::BusConnect(ScriptCanvasEditor::AssetEditorId);
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actionRunner.AddAction(&m_pressControl);
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actionRunner.AddAction(&m_shortProcessEvents);
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actionRunner.AddAction(&m_typeN);
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actionRunner.AddAction(&m_longProcessEvents);
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actionRunner.AddAction(&m_releaseControl);
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actionRunner.AddAction(&m_shortProcessEvents);
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m_hotKeyGraphId.SetInvalid();
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}
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void CreateGraphTest::CreateGraphHotKeyState::OnStateActionsComplete()
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{
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if (!m_hotKeyGraphId.IsValid())
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{
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ReportError("Failed to create graph using hot key");
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}
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else
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{
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GraphCanvas::GraphId activeGraphCanvasId;
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ScriptCanvasEditor::GeneralRequestBus::BroadcastResult(activeGraphCanvasId, &ScriptCanvasEditor::GeneralRequests::GetActiveGraphCanvasGraphId);
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if (activeGraphCanvasId != m_hotKeyGraphId)
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{
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ReportError("Active graph is not the newly created graph using hotkey.");
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}
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}
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GraphCanvas::AssetEditorNotificationBus::Handler::BusDisconnect();
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}
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////////////////////
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// CreateGraphTest
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////////////////////
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CreateGraphTest::CreateGraphTest()
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: EditorAutomationTest("Create Graph Test")
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{
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SetHasCustomTransitions(true);
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AddState(new CreateRuntimeGraphState());
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AddState(new CreateGraphHotKeyState());
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AddState(new ForceCloseActiveGraphState());
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SetInitialStateId<CreateRuntimeGraphStateId>();
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}
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void CreateGraphTest::OnTestStarting()
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{
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m_creationState = CreateRuntimeGraphStateId::StateID();
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}
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int CreateGraphTest::EvaluateTransition(int stateId)
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{
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if (stateId == CreateRuntimeGraphState::StateID()
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|| stateId == CreateGraphHotKeyState::StateID())
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{
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return ForceCloseActiveGraphState::StateID();
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}
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else if (stateId == ForceCloseActiveGraphState::StateID())
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{
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if (m_creationState == CreateRuntimeGraphStateId::StateID())
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{
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m_creationState = CreateGraphHotKeyState::StateID();
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return m_creationState;
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}
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}
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return EditorAutomationState::EXIT_STATE_ID;
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}
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///////////////////////
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// CreateFunctionTest
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///////////////////////
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CreateFunctionTest::CreateFunctionTest()
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: EditorAutomationTest("Create Function Test")
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{
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AddState(new CreateFunctionGraphState());
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AddState(new ForceCloseActiveGraphState());
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}
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}
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