Files
o3de/Gems/MultiplayerCompression/Code/Source/MultiplayerCompressionFactory.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

26 lines
632 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "MultiplayerCompressionFactory.h"
#include "LZ4Compressor.h"
#include <AzCore/std/smart_ptr/unique_ptr.h>
namespace MultiplayerCompression
{
AZStd::unique_ptr<AzNetworking::ICompressor> MultiplayerCompressionFactory::Create()
{
return AZStd::make_unique<LZ4Compressor>();
}
AZ::Name MultiplayerCompressionFactory::GetFactoryName() const
{
return m_name;
}
}