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o3de/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabTestData.h

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/IO/Path/Path.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
#include <AzToolsFramework/Prefab/PrefabDomTypes.h>
#include <AzToolsFramework/Prefab/PrefabIdTypes.h>
namespace UnitTest
{
struct InstanceData
{
InstanceData() = default;
InstanceData(const InstanceData& other);
InstanceData& operator=(const InstanceData& other);
AZStd::string m_name;
AZ::IO::Path m_source;
AzToolsFramework::Prefab::PrefabDom m_patches;
};
struct TemplateData
{
AzToolsFramework::Prefab::TemplateId m_id = AzToolsFramework::Prefab::InvalidTemplateId;
bool m_isValid = true;
bool m_isLoadedWithErrors = false;
AZ::IO::Path m_filePath;
AZStd::unordered_map<AZStd::string, InstanceData> m_instancesData;
};
struct LinkData
{
bool m_isValid = true;
InstanceData m_instanceData;
AzToolsFramework::Prefab::TemplateId m_sourceTemplateId = AzToolsFramework::Prefab::InvalidTemplateId;
AzToolsFramework::Prefab::TemplateId m_targetTemplateId = AzToolsFramework::Prefab::InvalidTemplateId;
};
}