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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Commands/DetachSubSliceInstanceCommand.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Slice/SliceComponent.h>
#include <AzToolsFramework/Commands/BaseSliceCommand.h>
namespace AzToolsFramework
{
class DetachSubsliceInstanceCommand
: public BaseSliceCommand
{
public:
AZ_CLASS_ALLOCATOR(DetachSubsliceInstanceCommand, AZ::SystemAllocator, 0);
AZ_RTTI(DetachSubsliceInstanceCommand, "{FCDE52C0-F334-4701-9CA6-43FA089007EE}");
DetachSubsliceInstanceCommand(const AZ::SliceComponent::SliceInstanceEntityIdRemapList& subsliceRootList, const AZStd::string& friendlyName);
~DetachSubsliceInstanceCommand() {}
void Undo() override;
void Redo() override;
protected:
AZ::SliceComponent::SliceInstanceEntityIdRemapList m_subslices;
};
} // namespace AzToolsFramework