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* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| Base | 5 years ago | |
| CharacterController_SwitchLevels | 4 years ago | |
| Collider_AddingNewGroupWorks | 4 years ago | |
| Collider_ColliderPositionOffset | 4 years ago | |
| Collider_ColliderRotationOffset | 4 years ago | |
| Collider_CollisionGroupsWorkflow | 4 years ago | |
| Collider_DiffCollisionGroupDiffCollidingLayersNotCollide | 4 years ago | |
| Collider_NoneCollisionGroupSameLayerNotCollide | 4 years ago | |
| Collider_PxMeshErrorIfNoMesh | 4 years ago | |
| Collider_SameCollisionGroupDiffLayersCollide | 4 years ago | |
| Collider_SameCollisionGroupSameCustomLayerCollide | 4 years ago | |
| Collider_SameCollisionGroupSameLayerCollide | 4 years ago | |
| Collider_TriggerPassThrough | 4 years ago | |
| EnablingGravityWorks | 5 years ago | |
| ForceRegion_CapsuleShapedForce | 4 years ago | |
| ForceRegion_DirectionHasNoAffectOnTotalForce | 4 years ago | |
| ForceRegion_HighValuesDirectionAxesWorkWithNoError | 4 years ago | |
| ForceRegion_ImpulsesBoxShapedRigidBody | 4 years ago | |
| ForceRegion_ImpulsesCapsuleShapedRigidBody | 4 years ago | |
| ForceRegion_ImpulsesPxMeshShapedRigidBody | 4 years ago | |
| ForceRegion_LinearDampingForceOnRigidBodies | 4 years ago | |
| ForceRegion_LocalSpaceForceOnRigidBodies | 4 years ago | |
| ForceRegion_MovingForceRegionChangesNetForce | 4 years ago | |
| ForceRegion_MultipleComponentsCombineForces | 4 years ago | |
| ForceRegion_MultipleForcesInSameComponentCombineForces | 4 years ago | |
| ForceRegion_NoQuiverOnHighLinearDampingForce | 4 years ago | |
| ForceRegion_ParentChildForcesCombineForces | 4 years ago | |
| ForceRegion_PointForceOnRigidBodies | 4 years ago | |
| ForceRegion_PositionOffset | 4 years ago | |
| ForceRegion_PxMeshShapedForce | 4 years ago | |
| ForceRegion_RotationalOffset | 4 years ago | |
| ForceRegion_SimpleDragForceOnRigidBodies | 4 years ago | |
| ForceRegion_SliceFileInstantiates | 4 years ago | |
| ForceRegion_SmallMagnitudeDeviationOnLargeForces | 4 years ago | |
| ForceRegion_SphereShapedForce | 4 years ago | |
| ForceRegion_SplineForceOnRigidBodies | 4 years ago | |
| ForceRegion_SplineRegionWithModifiedTransform | 4 years ago | |
| ForceRegion_WorldSpaceForceOnRigidBodies | 4 years ago | |
| ForceRegion_ZeroLinearDampingDoesNothing | 4 years ago | |
| ForceRegion_ZeroLocalSpaceForceDoesNothing | 4 years ago | |
| ForceRegion_ZeroPointForceDoesNothing | 4 years ago | |
| ForceRegion_ZeroSimpleDragForceDoesNothing | 4 years ago | |
| ForceRegion_ZeroSplineForceDoesNothing | 4 years ago | |
| ForceRegion_ZeroWorldSpaceForceDoesNothing | 4 years ago | |
| Joints_Ball2BodiesConstrained | 4 years ago | |
| Joints_BallBreakable | 4 years ago | |
| Joints_BallLeadFollowerCollide | 4 years ago | |
| Joints_BallNoLimitsConstrained | 4 years ago | |
| Joints_BallSoftLimitsConstrained | 4 years ago | |
| Joints_Fixed2BodiesConstrained | 4 years ago | |
| Joints_FixedBreakable | 4 years ago | |
| Joints_FixedLeadFollowerCollide | 4 years ago | |
| Joints_GlobalFrameConstrained | 4 years ago | |
| Joints_Hinge2BodiesConstrained | 4 years ago | |
| Joints_HingeBreakable | 4 years ago | |
| Joints_HingeLeadFollowerCollide | 4 years ago | |
| Joints_HingeNoLimitsConstrained | 4 years ago | |
| Joints_HingeSoftLimitsConstrained | 4 years ago | |
| Material_CanBeAssignedToTerrain | 4 years ago | |
| Material_CharacterController | 4 years ago | |
| Material_ComponentsInSyncWithLibrary | 4 years ago | |
| Material_DefaultLibraryConsistentOnAllFeatures | 4 years ago | |
| Material_DefaultLibraryUpdatedAcrossLevels | 4 years ago | |
| Material_DefaultMaterialLibraryChangesWork | 4 years ago | |
| Material_DynamicFriction | 4 years ago | |
| Material_EmptyLibraryUsesDefault | 4 years ago | |
| Material_FrictionCombine | 4 years ago | |
| Material_FrictionCombinePriorityOrder | 4 years ago | |
| Material_LibraryChangesReflectInstantly | 4 years ago | |
| Material_LibraryCrudOperationsReflectOnCharacterController | 4 years ago | |
| Material_LibraryCrudOperationsReflectOnCollider | 4 years ago | |
| Material_LibraryCrudOperationsReflectOnRagdollBones | 4 years ago | |
| Material_LibraryCrudOperationsReflectOnTerrain | 4 years ago | |
| Material_LibraryUpdatedAcrossLevels | 4 years ago | |
| Material_NoEffectIfNoColliderShape | 4 years ago | |
| Material_PerFaceMaterialGetsCorrectMaterial | 4 years ago | |
| Material_RagdollBones | 4 years ago | |
| Material_Restitution | 4 years ago | |
| Material_RestitutionCombine | 4 years ago | |
| Material_RestitutionCombinePriorityOrder | 4 years ago | |
| Material_StaticFriction | 4 years ago | |
| NameNode_Prints | 5 years ago | |
| Physics_DynamicSliceWithPhysNotSpawnsStaticSlice | 4 years ago | |
| Physics_UndoRedoWorksOnEntityWithPhysComponents | 4 years ago | |
| Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether | 4 years ago | |
| Physics_WorldBodyBusWorksOnEditorComponents | 4 years ago | |
| Physmaterial_Editor_Test | 5 years ago | |
| Ragdoll_LevelSwitchDoesNotCrash | 4 years ago | |
| Ragdoll_OldRagdollSerializationNoErrors | 4 years ago | |
| Ragdoll_WorldBodyBusWorks | 4 years ago | |
| RigidBody_AddRigidBodyComponent | 4 years ago | |
| RigidBody_AngularDampingAffectsRotation | 4 years ago | |
| RigidBody_COM_ComputingWorks | 4 years ago | |
| RigidBody_COM_ManualSettingWorks | 4 years ago | |
| RigidBody_COM_NotIncludesTriggerShapes | 4 years ago | |
| RigidBody_ComputeInertiaWorks | 4 years ago | |
| RigidBody_InitialAngularVelocity | 4 years ago | |
| RigidBody_InitialLinearVelocity | 4 years ago | |
| RigidBody_KinematicModeWorks | 4 years ago | |
| RigidBody_LinearDampingAffectsMotion | 4 years ago | |
| RigidBody_MassDifferentValuesWorks | 4 years ago | |
| RigidBody_MaxAngularVelocityWorks | 4 years ago | |
| RigidBody_MomentOfInertiaManualSetting | 4 years ago | |
| RigidBody_SetGravityWorks | 4 years ago | |
| RigidBody_SleepWhenBelowKineticThreshold | 4 years ago | |
| RigidBody_StartAsleepWorks | 4 years ago | |
| RigidBody_StartGravityEnabledWorks | 4 years ago | |
| ScriptCanvas_CollisionEvents | 4 years ago | |
| ScriptCanvas_GetCollisionName | 4 years ago | |
| ScriptCanvas_MultipleRaycastNode | 4 years ago | |
| ScriptCanvas_OverlapNode | 4 years ago | |
| ScriptCanvas_PostPhysicsUpdate | 4 years ago | |
| ScriptCanvas_PostUpdateEvent | 4 years ago | |
| ScriptCanvas_PreUpdateEvent | 4 years ago | |
| ScriptCanvas_SetKinematicTargetTransform | 4 years ago | |
| ScriptCanvas_ShapeCast | 4 years ago | |
| ScriptCanvas_SpawnEntityWithPhysComponents | 4 years ago | |
| ScriptCanvas_TriggerEvents | 4 years ago | |
| ShapeCollider_CylinderShapeCollides | 4 years ago | |
| Terrain_AddPhysTerrainComponent | 4 years ago | |
| Terrain_CanAddMultipleTerrainComponents | 4 years ago | |
| Terrain_CollisionAgainstRigidBody | 4 years ago | |
| Terrain_MultipleResolutionsValid | 4 years ago | |
| Terrain_MultipleTerrainComponentsWarning | 4 years ago | |
| Terrain_NoPhysTerrainComponentNoCollision | 4 years ago | |
| Terrain_SpawnSecondTerrainComponentWarning | 4 years ago | |
| Terrain_TerrainTexturePainterWorks | 4 years ago | |