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o3de/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.h

61 lines
1.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include "ImGuiManager.h"
#ifdef IMGUI_ENABLED
#include <AzCore/Component/TickBus.h>
#include "ImGuiBus.h"
#include "ImGuiLYAssetExplorer.h"
#include "ImGuiLYCameraMonitor.h"
#include "ImGuiLYEntityOutliner.h"
namespace ImGui
{
class ImGuiLYCommonMenu
: public ImGuiUpdateListenerBus::Handler
, public AZ::TickBus::Handler
{
public:
ImGuiLYCommonMenu();
~ImGuiLYCommonMenu();
void Initialize();
void Shutdown();
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
void OnImGuiUpdate() override;
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
// -- AZ::TickBus::Handler Interface ---------------------------------------
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// -- AZ::TickBus::Handler Interface ---------------------------------------
private:
void StartTelemetryCapture();
void StopTelemetryCapture();
void OnImGuiUpdate_DrawControllerLegend();
float m_telemetryCaptureTime;
float m_telemetryCaptureTimeRemaining;
DisplayState m_telemetryCapturePreCaptureState;
bool m_controllerLegendWindowVisible;
ImGuiLYAssetExplorer m_assetExplorer;
ImGuiLYCameraMonitor m_cameraMonitor;
ImGuiLYEntityOutliner m_entityOutliner;
};
}
#endif // IMGUI_ENABLED