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o3de/Code/Legacy/CryCommon/CryThreadImpl_pthreads.h

105 lines
2.4 KiB
C

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYCOMMON_CRYTHREADIMPL_PTHREADS_H
#define CRYINCLUDE_CRYCOMMON_CRYTHREADIMPL_PTHREADS_H
#pragma once
#include "CryThread_pthreads.h"
AZ_THREAD_LOCAL CrySimpleThreadSelf* CrySimpleThreadSelf::m_Self = NULL;
//////////////////////////////////////////////////////////////////////////
// CryEvent(Timed) implementation
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void CryEventTimed::Reset()
{
m_lockNotify.Lock();
m_flag = false;
m_lockNotify.Unlock();
}
//////////////////////////////////////////////////////////////////////////
void CryEventTimed::Set()
{
m_lockNotify.Lock();
m_flag = true;
m_cond.Notify();
m_lockNotify.Unlock();
}
//////////////////////////////////////////////////////////////////////////
void CryEventTimed::Wait()
{
m_lockNotify.Lock();
if (!m_flag)
{
m_cond.Wait(m_lockNotify);
}
m_flag = false;
m_lockNotify.Unlock();
}
//////////////////////////////////////////////////////////////////////////
bool CryEventTimed::Wait(const uint32 timeoutMillis)
{
bool bResult = true;
m_lockNotify.Lock();
if (!m_flag)
{
bResult = m_cond.TimedWait(m_lockNotify, timeoutMillis);
}
m_flag = false;
m_lockNotify.Unlock();
return bResult;
}
///////////////////////////////////////////////////////////////////////////////
// CryCriticalSection implementation
///////////////////////////////////////////////////////////////////////////////
typedef CryLockT<CRYLOCK_RECURSIVE> TCritSecType;
void CryDeleteCriticalSection(void* cs)
{
delete ((TCritSecType*)cs);
}
void CryEnterCriticalSection(void* cs)
{
((TCritSecType*)cs)->Lock();
}
bool CryTryCriticalSection(void* cs)
{
return false;
}
void CryLeaveCriticalSection(void* cs)
{
((TCritSecType*)cs)->Unlock();
}
void CryCreateCriticalSectionInplace(void* pCS)
{
new (pCS) TCritSecType;
}
void CryDeleteCriticalSectionInplace(void*)
{
}
void* CryCreateCriticalSection()
{
return (void*) new TCritSecType;
}
#endif // CRYINCLUDE_CRYCOMMON_CRYTHREADIMPL_PTHREADS_H