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o3de/Code/Sandbox/Plugins/ComponentEntityEditorPlugin
daimini 62a84459ee Fix to begin/end pair that was missed when porting a change from Prefab Outliner to Slice Outliner. 5 years ago
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Objects Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID 5 years ago
Tests Initial commit 5 years ago
UI Fix to begin/end pair that was missed when porting a change from Prefab Outliner to Slice Outliner. 5 years ago
CMakeLists.txt Initial commit 5 years ago
ComponentEntityDebugPrinter.cpp Add newlines to the end of all files 5 years ago
ComponentEntityDebugPrinter.h Add newlines to the end of all files 5 years ago
ComponentEntityEditorPlugin.cpp Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149) 5 years ago
ComponentEntityEditorPlugin.h Initial commit 5 years ago
ComponentEntityEditorPlugin.mf Add newlines to the end of all files 5 years ago
ComponentEntityEditorPlugin_precompiled.cpp Initial commit 5 years ago
ComponentEntityEditorPlugin_precompiled.h [LYN-3105] Removed legacy CEditTool class and all sub-classes. 5 years ago
SandboxIntegration.cpp Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId 5 years ago
SandboxIntegration.h [LYN-1731] Removed temporary bus for checking if the new viewport interaction model is enabled. 5 years ago
componententityeditorplugin_files.cmake Initial commit 5 years ago
componententityeditorplugin_test_files.cmake Initial commit 5 years ago
dllmain.cpp Initial commit 5 years ago