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o3de/Gems/FastNoise/Code/Source/FastNoiseModule.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "FastNoise_precompiled.h"
#include <AzCore/Module/Module.h>
namespace FastNoiseGem
{
class FastNoiseModule
: public AZ::Module
{
public:
AZ_RTTI(FastNoiseModule, "{D2E0B087-0033-4D23-8985-C2FD46BDE080}", AZ::Module);
AZ_CLASS_ALLOCATOR(FastNoiseModule, AZ::SystemAllocator, 0);
FastNoiseModule();
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
}