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119 lines
6.8 KiB
C++
119 lines
6.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <PostProcess/LookModification/EditorLookModificationComponent.h>
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namespace AZ
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{
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namespace Render
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{
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void EditorLookModificationComponent::Reflect(AZ::ReflectContext* context)
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{
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BaseClass::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorLookModificationComponent, BaseClass>()
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->Version(1);
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorLookModificationComponent>(
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"Look Modification", "The look modification process.")
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->ClassElement(Edit::ClassElements::EditorData, "")
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->Attribute(Edit::Attributes::Category, "Atom")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg") // [GFX TODO ATOM-2672][PostFX] need to create icons for PostProcessing.
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png") // [GFX TODO ATOM-2672][PostFX] need to create icons for PostProcessing.
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->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(Edit::Attributes::AutoExpand, true)
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->Attribute(Edit::Attributes::HelpPageURL, "https://") // [TODO ATOM-2672][PostFX] need to create page for PostProcessing.
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;
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editContext->Class<LookModificationComponentController>(
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"LookModificationComponentControl", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &LookModificationComponentController::m_configuration, "Configuration", "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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editContext->Class<LookModificationComponentConfig>("LookModificationComponentConfig", "")
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->DataElement(Edit::UIHandlers::CheckBox,
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&LookModificationComponentConfig::m_enabled,
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"Enable look modification",
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"Enable look modification.")
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->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->DataElement(AZ::Edit::UIHandlers::Default, &LookModificationComponentConfig::m_colorGradingLut, "Color Grading LUT", "Color grading LUT")
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->ClassElement(Edit::ClassElements::EditorData, "")
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->DataElement(Edit::UIHandlers::ComboBox,
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&LookModificationComponentConfig::m_shaperPresetType,
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"Shaper Type",
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"Shaper Type.")
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->EnumAttribute(ShaperPresetType::None, "None")
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->EnumAttribute(ShaperPresetType::Log2_48_nits, "Log2_48_nits")
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->EnumAttribute(ShaperPresetType::Log2_1000_nits, "Log2_1000_nits")
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->EnumAttribute(ShaperPresetType::Log2_2000_nits, "Log2_2000_nits")
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->EnumAttribute(ShaperPresetType::Log2_4000_nits, "Log2_4000_nits")
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->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->DataElement(AZ::Edit::UIHandlers::Slider, &LookModificationComponentConfig::m_colorGradingLutIntensity, "LUT Intensity", "Blend intensity of this LUT.")
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->Attribute(AZ::Edit::Attributes::Min, 0.0f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->Attribute(Edit::Attributes::ReadOnly, &LookModificationComponentConfig::ArePropertiesReadOnly)
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->DataElement(AZ::Edit::UIHandlers::Slider, &LookModificationComponentConfig::m_colorGradingLutOverride, "LUT Override", "Blend intensity of this LUT.")
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->Attribute(AZ::Edit::Attributes::Min, 0.0f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->Attribute(Edit::Attributes::ReadOnly, &LookModificationComponentConfig::ArePropertiesReadOnly)
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// Overrides
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->ClassElement(AZ::Edit::ClassElements::Group, "Overrides")
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->Attribute(AZ::Edit::Attributes::AutoExpand, false)
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// Auto-gen editor context settings for overrides
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#define EDITOR_CLASS LookModificationComponentConfig
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#include <Atom/Feature/ParamMacros/StartOverrideEditorContext.inl>
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#include <Atom/Feature/PostProcess/LookModification/LookModificationParams.inl>
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#include <Atom/Feature/ParamMacros/EndParams.inl>
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#undef EDITOR_CLASS
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
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{
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behaviorContext->Class<EditorLookModificationComponent>()->RequestBus("LookModificationRequestBus");
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behaviorContext->ConstantProperty("EditorLookModificationComponentTypeId", BehaviorConstant(Uuid(EditorLookModificationComponentTypeId)))
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->Attribute(AZ::Script::Attributes::Module, "render")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation);
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}
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}
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EditorLookModificationComponent::EditorLookModificationComponent(const LookModificationComponentConfig& config)
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: BaseClass(config)
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{
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}
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u32 EditorLookModificationComponent::OnConfigurationChanged()
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{
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m_controller.OnConfigChanged();
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return Edit::PropertyRefreshLevels::AttributesAndValues;
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}
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}
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}
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