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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/EditorPostFxSystemComponent.h

60 lines
2.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Asset/AssetCommon.h>
#include <AzFramework/Asset/AssetCatalogBus.h>
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/PostFxLayerCategoriesProviderRequestBus.h>
#include <Atom/Feature/PostProcess/PostFxLayerCategoriesConstants.h>
#include <PostProcess/EditorPostFxLayerCategoriesAsset.h>
#include <AzFramework/Asset/GenericAssetHandler.h>
namespace AZ
{
namespace Render
{
class EditorPostFxSystemComponent
: public AzToolsFramework::Components::EditorComponentBase
, private PostFxLayerCategoriesProviderRequestBus::Handler
, private AzFramework::AssetCatalogEventBus::Handler
{
public:
AZ_EDITOR_COMPONENT(EditorPostFxSystemComponent, "{D86D2F88-ACDC-49B3-89D3-AE2EC5B8FEBC}");
static void Reflect(AZ::ReflectContext* context);
void Init() override;
void Activate() override;
void Deactivate() override;
// PostFxLayerCategoriesProviderRequestBus Override
void GetLayerCategories(PostFx::LayerCategoriesMap& layerCategories) const override;
// AssetCatalogEventBus Overrides
void OnCatalogLoaded(const char* catalogFile) override;
void OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) override;
void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override;
void OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) override;
void UpdateLayerCategoriesAssetMap(const AZ::Data::AssetId& assetId);
// Asset handler registration
void RegisterAssethandlers();
void UnregisterAssethandlers();
AzFramework::GenericAssetHandler<EditorPostFxLayerCategoriesAsset>* m_postFxLayerCategoriesAsset = nullptr;
AZStd::unordered_map<AZ::Data::AssetId, AZ::Data::Asset<EditorPostFxLayerCategoriesAsset>> m_layerCategoriesAssetMap;
};
}
}