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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
..
EditorMeshComponent.cpp LYN-2537 engine assets (#254) 5 years ago
EditorMeshComponent.h Integrating up through commit 90f050496 5 years ago
EditorMeshSystemComponent.cpp Integrating up through commit 90f050496 5 years ago
EditorMeshSystemComponent.h Integrating up through commit 90f050496 5 years ago
MeshComponent.cpp Initial commit 5 years ago
MeshComponent.h Initial commit 5 years ago
MeshComponentController.cpp Revamped AzFramework::Scene (#332) 5 years ago
MeshComponentController.h [ATOM-14477] Add clone function to model and/or model asset (#135) 5 years ago
MeshThumbnail.cpp ATOM-15370 Fix thumbnail scaling and sizing issues 5 years ago
MeshThumbnail.h ATOM-15370 Fix thumbnail scaling and sizing issues 5 years ago