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67 lines
3.1 KiB
C++
67 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
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#include <DiffuseProbeGrid/DiffuseProbeGridComponent.h>
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#include <DiffuseProbeGrid/DiffuseProbeGridComponentConstants.h>
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#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
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namespace AZ
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{
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namespace Render
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{
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class EditorDiffuseProbeGridComponent final
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: public EditorRenderComponentAdapter<DiffuseProbeGridComponentController, DiffuseProbeGridComponent, DiffuseProbeGridComponentConfig>
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, private AzToolsFramework::EditorComponentSelectionRequestsBus::Handler
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, private AzFramework::EntityDebugDisplayEventBus::Handler
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{
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public:
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using BaseClass = EditorRenderComponentAdapter<DiffuseProbeGridComponentController, DiffuseProbeGridComponent, DiffuseProbeGridComponentConfig>;
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AZ_EDITOR_COMPONENT(AZ::Render::EditorDiffuseProbeGridComponent, EditorDiffuseProbeGridComponentTypeId, BaseClass);
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static void Reflect(AZ::ReflectContext* context);
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EditorDiffuseProbeGridComponent();
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EditorDiffuseProbeGridComponent(const DiffuseProbeGridComponentConfig& config);
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// AZ::Component overrides
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void Activate() override;
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void Deactivate() override;
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private:
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// EditorComponentSelectionRequestsBus overrides
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AZ::Aabb GetEditorSelectionBoundsViewport(const AzFramework::ViewportInfo& viewportInfo) override;
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bool SupportsEditorRayIntersect() override;
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// property change notifications
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AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateX(void* newValue, const AZ::Uuid& valueType);
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AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateY(void* newValue, const AZ::Uuid& valueType);
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AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateZ(void* newValue, const AZ::Uuid& valueType);
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AZ::u32 OnProbeSpacingChanged();
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AZ::u32 OnAmbientMultiplierChanged();
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AZ::u32 OnViewBiasChanged();
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AZ::u32 OnNormalBiasChanged();
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// properties
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float m_probeSpacingX = DefaultDiffuseProbeGridSpacing;
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float m_probeSpacingY = DefaultDiffuseProbeGridSpacing;
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float m_probeSpacingZ = DefaultDiffuseProbeGridSpacing;
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float m_ambientMultiplier = DefaultDiffuseProbeGridAmbientMultiplier;
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float m_viewBias = DefaultDiffuseProbeGridViewBias;
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float m_normalBias = DefaultDiffuseProbeGridNormalBias;
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};
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} // namespace Render
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} // namespace AZ
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