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o3de/Gems/AtomLyIntegration/AtomFont/Code/Source
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
..
Tests Initial commit 5 years ago
AtomFont.cpp Revamped AzFramework::Scene (#332) 5 years ago
AtomFont.rc Initial commit 5 years ago
AtomFontSystemComponent.cpp Initial commit 5 years ago
AtomFontSystemComponent.h Initial commit 5 years ago
AtomFont_precompiled.cpp Initial commit 5 years ago
AtomNullFont.cpp Initial commit 5 years ago
FFont.cpp Address reviewer feedback, make FFont initialization state an atomic state machine 5 years ago
FFontXML.cpp Initial commit 5 years ago
FFontXML_Internal.h Initial commit 5 years ago
FontRenderer.cpp Integrating github/staging through commit ab87ed9 5 years ago
FontTexture.cpp Integrating github/staging through commit ab87ed9 5 years ago
GlyphBitmap.cpp Initial commit 5 years ago
GlyphCache.cpp Initial commit 5 years ago
Module.cpp Initial commit 5 years ago