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41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <MCore/Source/StandardHeaders.h>
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#include <EMotionFX/CommandSystem/Source/SelectionCommands.h>
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#include <Editor/Plugins/SimulatedObject/SimulatedObjectSelectionWidget.h>
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#include <EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h>
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#include <QDialog>
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#endif
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namespace EMStudio
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{
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class SimulatedObjectSelectionWindow
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: public QDialog
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{
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Q_OBJECT // AUTOMOC
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MCORE_MEMORYOBJECTCATEGORY(SimulatedObjectSelectionWindow, MCore::MCORE_DEFAULT_ALIGNMENT, MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH)
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public:
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SimulatedObjectSelectionWindow(QWidget* parent);
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SimulatedObjectSelectionWidget* GetSimulatedObjectSelectionWidget() { return m_simulatedObjectSelectionWidget; }
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void Update(EMotionFX::Actor* actor, const AZStd::vector<AZStd::string>& selectedSimulatedObjects) { m_simulatedObjectSelectionWidget->Update(actor, selectedSimulatedObjects); }
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private:
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SimulatedObjectSelectionWidget* m_simulatedObjectSelectionWidget = nullptr;
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QPushButton* m_okButton = nullptr;
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QPushButton* m_cancelButton = nullptr;
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bool m_accepted = false;
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};
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} // namespace EMStudio
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