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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QModelIndexList>
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#include <QObject>
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#endif
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QT_FORWARD_DECLARE_CLASS(QWidget)
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namespace EMotionFX
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{
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class Actor;
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}
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namespace EMStudio
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{
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class SimulatedObjectActionManager
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: public QObject
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{
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Q_OBJECT // AUTOMOC
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public slots:
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/**
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* Creates a new simulated object and adds the given joints to it.
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* @param actor The actor to create the simulated object for.
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* @param selectedJoints Model index list from the skeletal model.
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* @param addChildJoints Automatically add all children for all given joints recursively.
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* @param parent The parent widget.
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*/
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void OnAddNewObjectAndAddJoints(EMotionFX::Actor* actor, const QModelIndexList& selectedJoints, bool addChildJoints, QWidget* parent);
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};
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} // namespace EMStudio
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