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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
/////////////////////////////////////////////////////////////////////////////
// Qt
/////////////////////////////////////////////////////////////////////////////
#include <QWidget>
#include <QMainWindow>
#include <QApplication>
/////////////////////////////////////////////////////////////////////////////
// AZCore
/////////////////////////////////////////////////////////////////////////////
#include <AzCore/Math/Color.h>
#include <AzCore/Math/Vector4.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/Debug/Trace.h>
#include <AzCore/PlatformIncl.h>
/////////////////////////////////////////////////////////////////////////////
//Type definitions
/////////////////////////////////////////////////////////////////////////////
#include <ImageBuilderBaseType.h>