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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetEntryChangeset.h

78 lines
2.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/Asset/AssetCommon.h>
#include <AzToolsFramework/AssetBrowser/Entries/RootAssetBrowserEntry.h>
namespace AzToolsFramework
{
namespace AssetDatabase
{
class AssetDatabaseConnection;
class FileDatabaseEntry;
class ScanFolderDatabaseEntry;
class SourceDatabaseEntry;
class CombinedDatabaseEntry;
class ProductDatabaseEntry;
}
namespace AssetBrowser
{
class AssetEntryChange;
class AssetEntryChangeset
{
public:
AssetEntryChangeset(
AZStd::shared_ptr<AssetDatabase::AssetDatabaseConnection> databaseConnection,
AZStd::shared_ptr<RootAssetBrowserEntry> rootEntry);
~AssetEntryChangeset();
void PopulateEntries();
void Update();
void Synchronize();
void AddFile(const AZ::s64& fileId);
void RemoveFile(const AZ::s64& fileId);
void AddSource(const AZ::Uuid& sourceUuid);
void RemoveSource(const AZ::Uuid& sourceUuid);
void AddProduct(const AZ::Data::AssetId& assetId);
void RemoveProduct(const AZ::Data::AssetId& assetId);
private:
AZStd::shared_ptr<AssetDatabase::AssetDatabaseConnection> m_databaseConnection;
AZStd::shared_ptr<RootAssetBrowserEntry> m_rootEntry;
//! protects read/write to m_entries
AZStd::mutex m_mutex;
AZStd::atomic_bool m_fullUpdate;
bool m_updated;
AZStd::vector<AssetEntryChange*> m_changes;
AZStd::vector<AZ::s64> m_fileIdsToAdd;
AZStd::vector<AZ::Uuid> m_sourceUuidsToAdd;
AZStd::vector<AZ::Data::AssetId> m_productAssetIdsToAdd;
AZStd::string m_relativePath;
void QueryEntireDatabase();
void QueryChangeset();
};
} // namespace AssetBrowser
} // namespace AzToolsFramework