Files
o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXGL/opengl_renderer_files.cmake
T
2021-03-08 14:30:57 -08:00

127 lines
4.5 KiB
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(FILES
CryDXGL.cpp
CryDXGL.hpp
RenderCapabilities.cpp
Definitions/CryDXGLGuid.hpp
Definitions/CryDXGLLegacy.hpp
Definitions/CryDXGLMisc.hpp
Definitions/DXGL_D3D11.h
Definitions/DXGL_D3D11Shader.h
Definitions/DXGL_D3DCommon.h
Definitions/DXGL_D3DCompiler.h
Definitions/DXGL_D3DX11.h
Definitions/DXGL_D3DX11tex.h
Definitions/DXGL_ID3D11Device.h
Definitions/DXGL_ID3D11DeviceContext.h
Definitions/DXGL_IDXGIFactory1.h
Definitions/DXGL_IDXGISwapChain.h
Definitions/DXGL_dxgi.h
Definitions/DXGL_dxgitype.h
Definitions/ICryDXGLUnknown.hpp
Implementation/AppleGPUInfoUtils.h
Implementation/GLCommon.hpp
Implementation/GLContext.cpp
Implementation/GLContext.hpp
Implementation/GLCryPlatform.hpp
Implementation/GLDevice.cpp
Implementation/GLDevice.hpp
Implementation/GLFeatures.hpp
Implementation/GLFormat.cpp
Implementation/GLFormat.hpp
Implementation/GLInstrument.hpp
Implementation/GLPlatform.hpp
Implementation/GLResource.cpp
Implementation/GLResource.hpp
Implementation/GLShader.cpp
Implementation/GLShader.hpp
Implementation/GLState.cpp
Implementation/GLState.hpp
Implementation/GLView.cpp
Implementation/GLView.hpp
Implementation/GLBlitFramebufferHelper.hpp
Implementation/GLBlitFramebufferHelper.cpp
Implementation/GLBlitShaders.hpp
Implementation/GLADLoader.cpp
Interfaces/CCryDXGLBase.cpp
Interfaces/CCryDXGLBase.hpp
Interfaces/CCryDXGLBlendState.cpp
Interfaces/CCryDXGLBlendState.hpp
Interfaces/CCryDXGLBlob.cpp
Interfaces/CCryDXGLBlob.hpp
Interfaces/CCryDXGLBuffer.cpp
Interfaces/CCryDXGLBuffer.hpp
Interfaces/CCryDXGLDepthStencilState.cpp
Interfaces/CCryDXGLDepthStencilState.hpp
Interfaces/CCryDXGLDepthStencilView.cpp
Interfaces/CCryDXGLDepthStencilView.hpp
Interfaces/CCryDXGLDevice.cpp
Interfaces/CCryDXGLDevice.hpp
Interfaces/CCryDXGLDeviceChild.cpp
Interfaces/CCryDXGLDeviceChild.hpp
Interfaces/CCryDXGLDeviceContext.cpp
Interfaces/CCryDXGLDeviceContext.hpp
Interfaces/CCryDXGLGIAdapter.cpp
Interfaces/CCryDXGLGIAdapter.hpp
Interfaces/CCryDXGLGIFactory.cpp
Interfaces/CCryDXGLGIFactory.hpp
Interfaces/CCryDXGLGIObject.cpp
Interfaces/CCryDXGLGIObject.hpp
Interfaces/CCryDXGLGIOutput.cpp
Interfaces/CCryDXGLGIOutput.hpp
Interfaces/CCryDXGLInputLayout.cpp
Interfaces/CCryDXGLInputLayout.hpp
Interfaces/CCryDXGLQuery.cpp
Interfaces/CCryDXGLQuery.hpp
Interfaces/CCryDXGLRasterizerState.cpp
Interfaces/CCryDXGLRasterizerState.hpp
Interfaces/CCryDXGLRenderTargetView.cpp
Interfaces/CCryDXGLRenderTargetView.hpp
Interfaces/CCryDXGLResource.cpp
Interfaces/CCryDXGLResource.hpp
Interfaces/CCryDXGLSamplerState.cpp
Interfaces/CCryDXGLSamplerState.hpp
Interfaces/CCryDXGLShader.cpp
Interfaces/CCryDXGLShader.hpp
Interfaces/CCryDXGLShaderReflection.cpp
Interfaces/CCryDXGLShaderReflection.hpp
Interfaces/CCryDXGLShaderResourceView.cpp
Interfaces/CCryDXGLShaderResourceView.hpp
Interfaces/CCryDXGLSwapChain.cpp
Interfaces/CCryDXGLSwapChain.hpp
Interfaces/CCryDXGLSwitchToRef.cpp
Interfaces/CCryDXGLSwitchToRef.hpp
Interfaces/CCryDXGLTexture1D.cpp
Interfaces/CCryDXGLTexture1D.hpp
Interfaces/CCryDXGLTexture2D.cpp
Interfaces/CCryDXGLTexture2D.hpp
Interfaces/CCryDXGLTexture3D.cpp
Interfaces/CCryDXGLTexture3D.hpp
Interfaces/CCryDXGLTextureBase.cpp
Interfaces/CCryDXGLTextureBase.hpp
Interfaces/CCryDXGLUnorderedAccessView.cpp
Interfaces/CCryDXGLUnorderedAccessView.hpp
Interfaces/CCryDXGLView.cpp
Interfaces/CCryDXGLView.hpp
Interfaces/DXEmulation.hpp
../../RenderDll_precompiled.cpp
)
# Prevent the following files from being grouped in UNITY builds
set(SKIP_UNITY_BUILD_INCLUSION_FILES
Implementation/GLADLoader.cpp
Implementation/GLBlitFramebufferHelper.hpp
Implementation/GLBlitFramebufferHelper.cpp
Implementation/GLShader.cpp
Implementation/GLShader.hpp
)