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o3de/Code/Tools/AssetProcessor/native/tests/assetmanager/MockAssetProcessorManager.h

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819 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QObject>
#include <native/AssetManager/assetProcessorManager.h>
#include <tests/assetmanager/TestEventSignal.h>
namespace UnitTests
{
struct MockAssetProcessorManager : ::AssetProcessor::AssetProcessorManager
{
Q_OBJECT
using AssetProcessorManager::AssetProcessorManager;
public Q_SLOTS:
void AssessAddedFile(QString filePath) override;
void AssessModifiedFile(QString filePath) override;
void AssessDeletedFile(QString filePath) override;
public:
TestEventPair m_events[TestEvents::NumEvents];
};
}