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o3de/Code/Tools/AssetProcessor/native/tests/assetmanager/MockAssetProcessorManager.cpp

28 lines
701 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <tests/assetmanager/MockAssetProcessorManager.h>
namespace UnitTests
{
void MockAssetProcessorManager::AssessAddedFile(QString filePath)
{
m_events[TestEvents::Added].Signal();
}
void MockAssetProcessorManager::AssessModifiedFile(QString filePath)
{
m_events[TestEvents::Modified].Signal();
}
void MockAssetProcessorManager::AssessDeletedFile(QString filePath)
{
m_events[TestEvents::Deleted].Signal();
}
}