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74 lines
2.1 KiB
C++
74 lines
2.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QObject>
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#include <QString>
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#include <QMap>
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#include <native/AssetDatabase/AssetDatabase.h>
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#include <native/assetprocessor.h>
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#endif
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namespace AzToolsFramework
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{
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namespace AssetDatabase
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{
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class FileDatabaseEntry;
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}
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}
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namespace AssetProcessor
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{
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class PlatformConfiguration;
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class FileProcessor
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: public QObject
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{
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Q_OBJECT
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public:
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explicit FileProcessor(PlatformConfiguration* config);
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~FileProcessor();
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public Q_SLOTS:
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//! AssetScanner changed its status
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void OnAssetScannerStatusChange(AssetScanningStatus status);
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//! AssetScanner found a file
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void AssessFilesFromScanner(QSet<AssetFileInfo> files);
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//! AssetScanner found a folder
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void AssessFoldersFromScanner(QSet<AssetFileInfo> folders);
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//! FileWatcher detected added file
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virtual void AssessAddedFile(QString fileName);
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//! FileWatcher detected removed file
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virtual void AssessDeletedFile(QString fileName);
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//! Synchronize AssetScanner data with Files table
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void Sync();
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//! its time to shut down!
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void QuitRequested();
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Q_SIGNALS:
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void ReadyToQuit(QObject* source); //After receiving QuitRequested, you must send this when its safe
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private:
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PlatformConfiguration* m_platformConfig = nullptr;
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AZStd::shared_ptr<AssetDatabaseConnection> m_connection;
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//! Files and folders located by AssetScanner during a scan
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QList<AssetFileInfo> m_filesInAssetScanner;
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QString m_normalizedCacheRootPath;
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bool m_shutdownSignalled = false;
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bool GetRelativePath(QString& filePath, QString& relativeFileName, QString& scanFolder) const;
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bool DeleteFileRecursive(const AzToolsFramework::AssetDatabase::FileDatabaseEntry& file) const;
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};
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} // namespace AssetProcessor
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