f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
27 lines
764 B
C++
27 lines
764 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/Asset/AssetCommon.h>
|
|
#include <AzCore/Math/Uuid.h>
|
|
#include <AzCore/EBus/EBus.h>
|
|
|
|
namespace ScriptCanvasEditor
|
|
{
|
|
class AssetGraphScene : public AZ::EBusTraits
|
|
{
|
|
public:
|
|
virtual AZ::EntityId FindEditorNodeIdByAssetNodeId(const AZ::Data::AssetId& assetId, AZ::EntityId assetNodeId) const = 0;
|
|
virtual AZ::EntityId FindAssetNodeIdByEditorNodeId(const AZ::Data::AssetId& assetId, AZ::EntityId editorNodeId) const = 0;
|
|
};
|
|
|
|
using AssetGraphSceneBus = AZ::EBus<AssetGraphScene>;
|
|
|
|
}
|