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5c90bc0d58f359306352f845a094531b6e184c98
o3de
/
Gems
/
SceneProcessing
/
Code
T
History
Benjamin Jillich
5c90bc0d58
Skip blend shapes that influence multiple meshes (
#3009
)
...
Signed-off-by: Benjamin Jillich <
jillich@amazon.com
>
2021-08-11 09:45:47 +02:00
..
Include
/Config
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
Source
Skip blend shapes that influence multiple meshes (
#3009
)
2021-08-11 09:45:47 +02:00
Tests
Replace Array2D with vector<vector<>>
2021-07-20 09:43:14 -07:00
CMakeLists.txt
Add test for the mesh optimizer's ability to weld nearby vertices
2021-07-19 14:37:53 -07:00
sceneprocessing_editor_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
sceneprocessing_editor_static_files.cmake
Replace Array2D with vector<vector<>>
2021-07-20 09:43:14 -07:00
sceneprocessing_editor_tests_files.cmake
Add test for the mesh optimizer's ability to weld nearby vertices
2021-07-19 14:37:53 -07:00
sceneprocessing_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
sceneprocessing_tests_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00