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o3de/Code/Tools/SceneAPI/SceneUI/RowWidgets/HeaderWidget.h

75 lines
2.3 KiB
C++

#pragma once
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <AzCore/std/string/string.h>
#include <AzCore/Memory/SystemAllocator.h>
#endif
namespace AZ
{
namespace SceneAPI
{
namespace Containers
{
class SceneManifest;
}
namespace DataTypes
{
class IManifestObject;
}
namespace UI
{
// QT space
namespace Ui
{
class HeaderWidget;
}
class HeaderWidget : public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR_DECL
enum NameStack
{
Label,
EditField
};
explicit HeaderWidget(QWidget* parent);
void SetManifestObject(const DataTypes::IManifestObject* target);
const DataTypes::IManifestObject* GetManifestObject() const;
protected:
bool InitSceneManifest();
virtual void DeleteObject();
virtual void UpdateDeletable();
virtual const char* GetSerializedName(const DataTypes::IManifestObject* target) const;
virtual void SetIcon(const DataTypes::IManifestObject* target);
AZStd::string m_objectName;
QScopedPointer<Ui::HeaderWidget> ui;
Containers::SceneManifest* m_sceneManifest; // Reference only, does not point to a local instance.
const DataTypes::IManifestObject* m_target; // Reference only, does not point to a local instance.
bool m_nameIsEditable;
};
} // namespace UI
} // namespace SceneAPI
} // namespace AZ